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Messages - FightBoyVash

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61
Feedback and Suggestions / Re: Medium Gun Class
« on: May 20, 2013, 02:34:53 pm »
We're barely getting the guns we already have balanced (Thanks Awkm) and you want MORE?!?!
It would add a whole lot of issues figuring out the placement and there would be more OP issues.

I do like the idea though, It would give a reason to de-nerf some guns!
It is an interesting concept though, maybe putting the top spots on a pyra as Med. guns or, have a Med. gun as the front of a squid.

62
The Docks / Re: Engineer/pilot looking for friends
« on: May 20, 2013, 01:18:45 am »
Well, I'm not sure I know everything that's going on with that trendy Brood crew but Zwaene really is a stand up guy.

We were Zweaneing before it was cool.

63
Community Events / Re: Cogs Tipping Comp FINALE
« on: May 20, 2013, 01:15:21 am »
Anyone else notice the top 4 tippers are Ducks? That's because we can see the future.

Probably because we all just tipped on ourselves....

64
Oh God, not Squash e.e lol

Nah, You'll probably practice against some lame duck like Vash.... ;)

Ok, No more derailment! 

65
Community Events / Re: Cogs Tipping Comp FINALE
« on: May 19, 2013, 04:27:39 pm »
:D Grats Veyka!
Fourth? How unlikely....

66
The Lounge / Re: What did you name your ship and why?
« on: May 18, 2013, 08:32:55 pm »

67
The Docks / Re: Quack Quack, it's Duck Time
« on: May 18, 2013, 06:25:43 pm »
The amount of quacking today was terrifying.

:D Perfect!

68
Community Events / Re: "The Cogs" Ruleset
« on: May 17, 2013, 03:01:11 pm »
Say if team Red, is just slightly better than team Blue, and would win in a 2v2 encounter, but team blue had disabled team red and brought the perma health down, Blue could suicide while Red is respawning and bring themselves back to full, then team Red would win the 2v2 encounter AGAIN, and repeat, it give team Blue (the slightly not as good) team left with no progress on defeating Red. It's like a tool that could repair all of the perma, OP it would be nerfed!

69
The Docks / Re: Quack Quack, it's Duck Time
« on: May 15, 2013, 01:55:21 pm »
Zwaene....

70
Community Events / Re: Cogs Tipping Comp FINALE
« on: May 15, 2013, 01:38:25 pm »
Match A: PaFa > MNS               "Pasta Pasta!"         
Match B: Polaris > BFS                   
Match C: Brood > Gents                   
Semi-Final A: The Paddling > PaFa     
Semi-Final B: Brood > Polaris               
 
Final: The Brood = Paddling       (They won't have Applesause, Victory, or at least a tie is ours ;) )
3st: (I don't understand how to get to this spot, so I'm not going to guess)                                             

71
The Pit / Re: Three Word Game
« on: May 15, 2013, 01:28:16 pm »
Hair. Slowly it

72
General Discussion / Re: Love this game... Love being a pilot
« on: May 15, 2013, 01:21:23 pm »
:)


Good man! I hope to see more of you!

73
Community Events / Re: Cogs Tipping Competition Week 8
« on: May 13, 2013, 01:59:57 pm »
Match 1: pastas [600 - 340]
Match 2: The Brood [5-3]
Match 3: BFS [5-2]
Match 4: The Brood [5-1]

Nice job, you predicted all four teams correctly! The matches were played two days ago :P


Almost perfect.
This is it
Match 2: The Brood [5-4]
Match 3: BFS [5-2]
Match 4: The Brood [5-0]


74
The Pit / Re: Three Word Game
« on: May 13, 2013, 01:52:52 pm »
from skies unknown

75
Gameplay / Re: Engineer Strategy Dicussion
« on: May 13, 2013, 01:44:04 pm »
What I do on Jace's ship is bring, Mallet, Spanner and Buff.

>Buff everything before fighting commences
>Keep hull and engines buffed at all times
>when fire it set, either Gungineer comes  down and puts out, OR click GO AFK and AI takes care of hull fire

Though fire isn't a problem most of the time, unless enemy build is BUILT for fire.

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