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Messages - Mattilald Anguisad

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91
Gameplay / Re: Art meta is boring
« on: January 13, 2014, 11:17:57 pm »
As I allready pointed out, I'd slightly decrease downward angle by 5° increase upward angle by 5° decrease gun's turning speed and decrease horizontal arcs, but not enough to elimiate a trifecta on a pyramidion and junker. That would force pilots on pyramidion and junker that have trifecta builds be  (even) more active in piloting. Would make it easier for ships at medium and short range dodge out of the trifecta arcs.

92
The Lounge / Re: Hamsterdam, new Muse game?
« on: January 13, 2014, 12:57:49 pm »
Don't forget they are hiering new developer(s) for SkirmishMode&AdventureMode.

93
The Lounge / Re: Hamsterdam, new Muse game?
« on: January 13, 2014, 10:17:16 am »
If I understood correctly understood Fireside Chats, there was a call the've won or a competition, and the development of it has been founded by that.
 - Might be wrong tho.

94
Gameplay / Re: Art meta is boring
« on: January 12, 2014, 08:34:04 pm »
Or if captain is the main hull engineer, like what happens(or happened) on triple art sometimes (on competitive no less). Also squid.

95
My money is on star citizen. It's basically adventure mode in space, except with more boarding and a generally higher budget.
You think you have FPS issues in GOIO lol. That uses Cryegine4 on a MMO scale. I know it's a beter optimised engine, but it's still the engine that is used by Ryse:Son of Rome witch was designed to showcase harware/graphical capabilities of XBOXOne. Rysse is much less ambitius and smaler scale game than Star Citizen. Yeah I don't trust Star Citizen to run smoothly on midrange gaming rigs. Oh sure it will probably be a great game, but I'm not overly interested in something I might not be able to play when it comes out.

Even if I can play Star Citizen, I won't leave this game as long as I have people to play this game with.

96
Gameplay / Re: Art meta is boring
« on: January 12, 2014, 12:25:35 am »
You know you can outmaenuver art hades junker much more easily than triple art? Lower overlap with hades + hades is ahrder to shoot.

97
Q&A / Re: ship popularity
« on: December 31, 2013, 01:40:06 am »
If he's seeing junkers he's already out of beginner matches. They're now limited to just pyra and goldfish.
Junkers ARE in beginner matches.

98
Gameplay / Re: Sand Box Dummy Health
« on: December 17, 2013, 04:28:17 pm »
Woo! I mostly got my numbers correctly :)

99
Gameplay / Re: Sand Box Dummy Health
« on: December 17, 2013, 04:14:44 pm »
Pyra is 600ish armor (650?) and  exactly 700 permahull. Junker has 500 health and 700-800 armor.

100
Gameplay / Re: Sand Box Dummy Health
« on: December 17, 2013, 07:18:25 am »
So it's basicaly a poor man's junker?

101
Community Events / Re: The Sunday Rumble #18 Signups (12/15/13 @ 3pm EST)
« on: December 14, 2013, 06:09:46 pm »
I'll be there is anyone needs a replacement :)

102
Gameplay / Re: Artemis
« on: December 13, 2013, 09:47:29 am »
Thank goodness you see sense here too. A lot of people here are trying to justify rash actions based on spur of the moment ideas without a real engagement with what is going on. Much easier to nerf what we cannot be bothered to try and understand than to actually work hard at something. It all comes down to tactics and if you are not prepared to adapt or be more ingenious then you will have to be content i guess.

This is like saying we need tri-artemis so very dissably, becouseyou'll luuse otherwise 1-1 in brawling range otherwise. And exactly the same as if I told you in respnse that you are are realy bad player becouse junker can't loose against metamidion in brawling.

103
Gameplay / Re: Art meta is boring
« on: December 12, 2013, 09:21:39 pm »
Tri art junker is one of thosepug builds like gat mortar, as opposed to practicaly anything involving Spire or Mobula, witch you need a practiced team for. And it is boring as is gat mortar. Artemis is easier to shoot than scyla or hades.

Edit: i've removed hadees banshee- that is actualy a lot of fun build.

104
Gameplay / Re: Paritan Rumble changes
« on: December 12, 2013, 09:27:09 am »
I stlil want as much cover as possible to hide from longrange sniping. Globe gives no cover against most weapons.

105
Gameplay / Re: Art meta is boring
« on: December 11, 2013, 03:37:55 pm »
I would like to se comments to new players like this:
^^

Stop trying to charge a sniping ship and thinking it's okay to get away with it.

replaced with helpful comments. Copy paste them if you have them. Or link them.

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