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The Lounge / Re: That Moment When...
« on: December 09, 2013, 01:49:04 pm »
That moment when you ram a junker with a galleon with carrosene and buffed engines. (no moonshine needed, trust me)
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POINTS
Each victory against a Competitive Team is worth 1 point for the victorious Team. It does not matter if the match is an organized Skirmish, or a tournament of any kind. If both sides are competitive teams, then a Skirmish point may be claimed. Any Skirmish is worth 1 point; however, if a team of lower Rank defeats a higher Rank team, an extra “underdog” point may be claimed, meaning that a maximum of 2 points can be awarded per Competitive Match.
RANKED LADDER
The Ladder is made up 3 tiers,
Tier 3 - Elite - is 17+Points
Tier 2 - Competitor - 8 to 16 Points
Tier 1 - Newcomer - 0 to 7 Points
POINT LIMIT
Each week, each team can earn a maximum of 3 Points with an exception for “underdog” points. An Official Skirmish week begins at 12 a.m. EST Monday, and ends at 11:59 p.m. EST Sunday, at which point the Standings are updated.
LADDER UNDERDOG POINTS
An extra underdog point is given to victories against higher tier teams meaning if a team in T1 wins against a team in T2 the victory is worth 3 points, and the same T1 team wins against a team in T3 the victory is then worth 4 points.
Just a bit of inconsistency in these parts. The point limit is listed at 3 points per weak but I believe you wanted it to be 4?
Also I'm not sure how great it is to give a team the ability to earn as many as 4 extra points from an underdog win. Does that mean a T1 team could earn as many as 16 points in one weak from beating 4 tier 3 teams? The wording is a bit vague on this.
Except it goes against what a clan is supposed to be about. If ducks worked being three autonomous clans, we would be three autonomous clans.How is it fair for any competative scene in the world to have more then 1 "team" add points to the same pool. It would be like a soccer match where 1 team has twice the amount of players trying to score xD