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Messages - Lueosi

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31
Community Events / Re: Tournament: 7 Deadly Ships! (Information)
« on: May 03, 2016, 12:53:00 pm »
I'd like to have the manually changed tiers by the organizer published in advance somewhere. For example: Deadline for manually changed tiers 2 hours before the event on that day starts; Manually changed tiers are published in the tier document. That way nobody gets a disadvantage for not selecting a loadout just because it has the same tier as an arguably better loadout - just to know after that day, that they could have brought the intended loadout and get more possible points for it.

32
Community Events / Re: Tournament: 7 Deadly Ships! (Information)
« on: May 02, 2016, 12:51:44 pm »
Ah that's pretty cool, thank you!

33
Community Events / Re: Tournament: 7 Deadly Ships! (Information)
« on: May 02, 2016, 12:30:27 pm »
The event is catered around 'full' 2 ship teams. We're possibly planning on opening sign ups earlier for teams of 1 ship to partner with one another if they're interested? But its structured around a standard team of 2 ships.
Awesome, that makes me quite excited for the event! I got confused because at some point it says "Each week a different ship will be selected and all teams will fly that ship" but also "Tier 1 ship paired with a Tier 3 ship..." - So how is the ship selection done, do you have to play all ships during the course of the event, but you can have different ships in a game?

Also looking forward for tier calculations.

34
Community Events / Re: Tournament: 7 Deadly Ships! (Information)
« on: May 02, 2016, 11:48:58 am »
Does 8 players per team mean two ships or one ship? Aka is this a single ship or full team (two ship) event?

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Community Events / Re: Guns of Icarus VODs
« on: May 02, 2016, 05:04:33 am »
Sunday Community Skirmish #99 VODs

Bracket: http://goiocommunity.challonge.com/SCS99

Stream 1 commentary by nanoduckling & Huskarr
Stream 2 commentary by Admiral Obvious & Lysanya

Full playlist with spoilers:
https://www.youtube.com/playlist?list=PL-GU-JAq63o5GLW-vXSxcbhOyUnurseCx

36
Community Events / Re: Sunday Community Skirmish #100 Alliance
« on: May 01, 2016, 03:59:26 pm »
Stream: http://twitch.tv/therobanddanshow (Dan & Brick Hardcastle)

Hopefully some of you can enjoy :) .

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Brackets: http://goiocommunity.challonge.com/SCS100
Maps: Maps: http://pastebin.com/CiLEQfSn

Stream: http://twitch.tv/subject1704 (Kajros & Lysanya)


Reminder: SCS one hour earlier than usual. At 6pm UTC (2pm EDT).

38
Community Events / Sunday Community Skirmish #100 Alliance
« on: April 27, 2016, 05:42:44 pm »


In celebration of the 100th Sunday Community Skirmish, a special tournament set in Alliance Mode will be held on May 1st, at 8pm UTC (4pm EDT). The event will be held in the dev app 2 hours after the start of the regular Sunday Community Skirmish.

Sunday Community Skirmish is a weekly event created and organized by members of the community in a way to provide every team a weekly opportunity for guaranteed matches against other teams.

All matches are 2vs2 and time limited.

Click here for any information you need
The SCS Alliance starts one hour later than the usual SCS time.
The three teams round robin rules have been updated (only one match in each round of the group stage).


In addition to the standard rules, the following rules will apply:
  • At least one ship from each team must be an Alliance Mode ship.
  • The use of Alliance Mode guns and practice mode features is not allowed.

The stream, brackets and respective map rolls can be found on challonge. Expect a big surprise cast!
The participating teams are The Skyborne, Maenad Ryders and Museosaurs.




39


This is the sign up for the Sunday Community Skirmish #100, happening on May 1st at 6pm UTC (2pm EDT)

Sunday Community Skirmish is a weekly event created and organized by members of the community in a way to provide every team a weekly opportunity for guaranteed matches against other teams.

All matches are 2vs2 and time limited.

Click here for any information you need
The SCS starts one hour earlier than usual.
Additionally the three teams round robin rules have been updated (only one match in each round of the group stage).




The stream, brackets and respective map rolls will be posted here once the sign ups are closed.


Sign up requirements:

  • Team name
  • Contact point (IGN and/or steam)
  • Logo (optional)



40
Community Events / Re: Guns of Icarus VODs
« on: April 26, 2016, 11:25:41 am »
Ok guys, I find it nice that you all comment here, but please don't derail the thread. If there is anything that needs to be added or commented please find another place, because here are actually "Guns of Icarus VODs" (not like in the very minimalistic and unordered copy&pasted pinned thread). Thanks!

@Spud Nick: The footage was partially broken, but we are working to get it up asap. SCS #99 is on the way too.

41
Brackets: http://goiocommunity.challonge.com/SCS99
Maps: http://pastebin.com/UVDawCHK

Stream 1 (1-4-5-6-7): http://twitch.tv/nanoduckling (nanoduckling & co.)
Stream 2 (2-3): http://twitch.tv/theobviousshow (Admiral Obvious & co.)

42
Community Events / Re: Guns of Icarus VODs
« on: April 21, 2016, 01:16:06 pm »
Sunday Community Skirmish #98 VODs

Bracket: http://goiocommunity.challonge.com/SCS98

Stream 1 commentary by nanoduckling & The Mann
Stream 2 commentary by Admiral Obvious

Full playlist with spoilers:
https://www.youtube.com/playlist?list=PL-GU-JAq63o44lmWuGcGLCY7-3kyro93A

43
Community Events / Re: Guns of Icarus VODs
« on: April 19, 2016, 01:27:14 pm »
Sunday Community Skirmish #96 VODs

Bracket: http://goiocommunity.challonge.com/SCS96

Stream 1 commentary by nanoduckling
Stream 2 commentary by Admiral Obvious

Full playlist with spoilers:
https://www.youtube.com/playlist?list=PL-GU-JAq63o6y8PoZZfK_4ZlUdcHSvhms


Sunday Community Skirmish #97 VODs

Bracket: http://goiocommunity.challonge.com/SCS97

Stream 1 commentary by nanoduckling and The Mann
Stream 2 commentary by Admiral Obvious

Full playlist with spoilers:
https://www.youtube.com/playlist?list=PL-GU-JAq63o65vCh_CHgdMiTWPAoYpLqg

44
Brackets: http://goiocommunity.challonge.com/SCS98
Maps: http://pastebin.com/QRz2kBzH

Stream 1 (1-3-5-8-9-10-11): http://twitch.tv/nanoduckling (nanoduckling & co.)
Stream 2 (2-4-6-7): http://twitch.tv/theobviousshow (Admiral Obvious & co.)


Following text is not important for participants, just some technical information.

Since it came up a few times in twitch chat over the past events and I also got asked a few times. Let me explain how the map selection and team seeding works:
Maps are randomized using Glib's pseudo-random number generator distributed equally over all 8 existing deathmatch maps. The chance of playing the same map twice using this method is 2x(1/8) = 25% (except for the second final, which has a chance of just 1/8 = 12.5%). Therefore to make it more interesting and fun for teams, I manually replace the second occurrence in a row (using the map preview on challonge to know the match order) with a similar map. Similar means, close range gets replaced by another close range, and long range by another long range map - but under the condition that none of the previous two are the same map.
I consider Paritan, Duel and Canyon as close range maps, however I prefer to not choose Duel if avoidable. I consider Dunes, Blackcliff, Firnfeld, Fjords and Hazard as long range maps, however I prefer not to choose Dunes if avoidable.

As example, if a close range map was selected twice in a row, there is a chance of about 0.6% (= 1/8*1/8*1/8*3) it is also the other predecessor, leaving me with a 50% chance to choose between the other two not selected close range maps if it was Duel, otherwise I directly choose Paritan or Canyon. Ignoring the edge case with the 2nd final match and looking at a normal double elimination bracket, the chances of Paritan and Canyon selected between all three matches in that scenario are each 1/3*0.5+1/3+1/3 = 83.3% and for Duel 1/3 = 33.3%. The next case is when a close range map was selected twice in a row but the other predecessor is a different close range map. Since there are only three close range maps, that leaves no choice what map to choose (1/3 = 33.3% for each of the three close range maps to be selected and a 100% chance of each map to occur between all three matches). This case has a chance of about 1.1% (= 1/8*1/8*2/8*3) to occur. The most common case however is when a close range map was selected twice in a row but the other predecessor is a long range map. The chances of this case are 1/8*1/8*5/8*3 = 2.9%. Similar to the first case, Duel has a chance of 33.3% while Paritan and  Canyon have chances of 83.3%. I let it up to the reader to sum up the individual probabilities. Keep in mind that map selection is not exclusive therefore picking map A with 33.3% in step 1 doesn't mean the remaining maps have to be 66.6% in step 2 (however the sum of all chances in the same step are 100%).
Chances of duplicate long range maps are calculated in analogy to the short range maps.
In a SCS with 6 teams like this week, there are 6 matches with two predecessors. The randomly generated maps today were Clash at Blackcliff, Paritan Rumble, Northern Fjords, Paritan Rumble, Duel at Dawn, Northern Fjords, Fight over Firnfeld, Paritan Rumble, Fight over Firnfeld, Paritan Rumble, Paritan Rumble. I changed the maps with the method described above to make it look more "random" and enjoyable. Also sometimes teams played the same map twice in a row. That's because either I didn't find the time to manually adjust the maps or teams signed up late where I already finished the maps and the whole predecessor/successor map structure changed (and I don't change maps anymore when I already published it, new maps are just appended).

After finishing the maps, the team seeding is randomized using the "randomize seeds" feature on challonge, after entering each participant in order how they signed up. (I don't know if they use equal distribution or if they have a flawed randomizer that prefers low/high numbers.) After that I make sure to place (with as less swaps as possible) newer teams with newer teams - or make sure they play against each other in their first lower bracket match (in case they lose). Today I swapped Maenad Ryders with East Chaladon Trading Company.

I hope this information gives some insight for those who care.

45


This is the sign up for the Sunday Community Skirmish #98, happening on April 17th at 7pm UTC (3pm EDT)

Sunday Community Skirmish is a weekly event created and organized by members of the community in a way to provide every team a weekly opportunity for guaranteed matches against other teams.

All matches are 2vs2 and time limited.

Click here for any information you need


VODs will be found at CommunityeSports

The stream, brackets and respective map rolls will be posted here once the sign ups are closed.


Sign up requirements:

  • Team name
  • Contact point (IGN and/or steam)
  • Logo (optional)



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