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Feedback and Suggestions / Re: Dynamic Armor
« on: August 26, 2013, 04:21:34 pm »
Correct me if I'm wrong but wouldn't this require a new set of hit boxes and damage calculation?
As far as I understand damage is calculated by the gun being fired, what hit box it hits and then depending on what type of damage the hit box takes a certain amount of damage is applied. So you can fire a harpoon at the hull and do no damage. Resistance to damage is built into hit box and gun compatibility. I don't know if in the current system there is a way to make a "stronger" hit box in the larger scope of the hull. It would still need to be vulnerable to piercing damage, but I don't think they set hit boxes to be susceptible to piercing, but only take %50 damage from explosive, or in this case only take %50 piercing damage. I think it's the other way around where a gun might only do secondary piercing damage and not get the full effect of the damage.
I like the idea and we talked about having a ship with one side as a reinforced shield side as well. I think it would be a really great ship to use for positioning (such as cutting in between an enemy that is destroying an ally).
As far as I understand damage is calculated by the gun being fired, what hit box it hits and then depending on what type of damage the hit box takes a certain amount of damage is applied. So you can fire a harpoon at the hull and do no damage. Resistance to damage is built into hit box and gun compatibility. I don't know if in the current system there is a way to make a "stronger" hit box in the larger scope of the hull. It would still need to be vulnerable to piercing damage, but I don't think they set hit boxes to be susceptible to piercing, but only take %50 damage from explosive, or in this case only take %50 piercing damage. I think it's the other way around where a gun might only do secondary piercing damage and not get the full effect of the damage.
I like the idea and we talked about having a ship with one side as a reinforced shield side as well. I think it would be a really great ship to use for positioning (such as cutting in between an enemy that is destroying an ally).