31
Feedback and Suggestions / Re: There is no King of this hill...
« on: September 13, 2013, 08:02:52 pm »Haha, this reminds me of myself when I was new, I made a similar thread about how KotH in this game is so weird and extremely difficult xD
I mean no offence by that though, I honestly feel you and I know why it would seem that way and your suggestion of the clock not counting points if there is nobody on the point is actually a very good suggestion, though the game mode already works as intended and it's not actually that hard, as Hamster stated, imbalances in Pub games for this mode mainly come from the incopetence of one team to work together effectively and co-ordinate an attack to capture the point, it's an objective based game mode and requires great teamwork to pull it off properly.
All in all I believe that as you progress in the game and meet more people to play with, you'll realize that KotH isn't actually that hard. Still your suggestion is a good one and I'd like to see it being considered.
Fly safe c:
Are you serious? I think if anything it gets *worse* with better players. When I'm in a 2v2 with good players you normally will trade kills because it's hard to just outright win a brawl against good players, that's why they're good. So team 1 has the point, team 2 comes in, they trade kills, even if team 2 makes the final kill they have *just now* started making progress on the point and are pretty hurt after a tough brawl. Now Team 1 has respawned, comes to block the point, rinse and repeat. It doesn't even matter if Team 2 has a ship on the point the entire rest of the match as long as Team 1 keeps one there as well without a significant break. As soon as Team 2 slips up and loses a brawl they go back to square one as if the rest of the match and working the point down never happened.