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Messages - bullethose

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1
Gameplay / Re: Pyra being op?
« on: August 13, 2013, 09:19:52 am »
the tactics I use are try and stay in their blindspot and destroy their balloon but It is extremely hard to get lucky in that regard or even get a decent gunner I use goldfish for the most part. The 2 pyra games I have experienced have been nothing short of dreadful even with a good crew as a captain. Using the lumber or the carronade and 2 flaks on my ship I find pyras damn annoying when every other ship has been a fair time.

2
Gameplay / Pyra being op?
« on: August 13, 2013, 08:46:05 am »
All of its weaknesses can easily be fixed with the pilot tools and engie tools I guess, It has the most shielded balloon in the game and of course it strengths and the fact as I said before all of it's weaknesses can be fixed with the tools. If you won't agree one is op can you at least agree two are.

3
a galleon with all it guns on the left :P

6
The planning/ previewing map: Like the map in game but a separate little tab that the captain's of one team can open up and plan or tell their teammate which area's to avoid or even where to rendezvous having possible spawn point marked on the map and the ability to draw paths each team gets their own separate map.   

Viewing your crew's loadouts: mostly something to just make it a bit easier to know what your crew carries captains have the ability to right click (in the lobby btw) and find each member of their crew's loadouts and even make suggestion on what to bring.

7
Feedback and Suggestions / Re: Class Specialization
« on: August 05, 2013, 07:28:24 am »
would make the gunners useless I (when I play gunner) barely feel a need for more than 3 tbh I only know half the ammos

8
If I'm not mistaken it is possible to get access to levelled matches, you need to talk to a CA ingame about it. Also when I'm online I'll crew with low level crews to help them out so give me a shout if you see me.
you're nice I just get full of trash talk and frustration.

9
Feedback and Suggestions / Re: Terrain glitches.
« on: July 22, 2013, 06:33:40 am »
thanks guys not meaning to be rude but they have been there before last update  :'( and I thought this update would fix them oh well.

10
Feedback and Suggestions / Terrain glitches.
« on: July 22, 2013, 05:17:03 am »
not saying nerf the damage I just get stuck on the terrain at least once every day it infuriates me. and by the time I budge I free my ship dies :(

11
voice acting or at least speech is something I would like.

12
Feedback and Suggestions / heavy mount gattling gun
« on: July 18, 2013, 09:51:30 am »
basically better than the normal gattling in every way except hull damage that remains the same a good all round gun compared to the normal one.

13
Feedback and Suggestions / Re: Tar bomb laucher
« on: July 18, 2013, 09:38:09 am »
reminds me of flares in that way except it does the except opposite of what they do I meant ships with bad engine placement e.g. mobulla. oh and it does everything normal tar does except destroy the engines.

14
Feedback and Suggestions / Tar bomb laucher
« on: July 18, 2013, 09:29:51 am »
an alternative to normal tar for weaker ships and a strategic weapon you could set up a wall of tar to defend your team mate or prevent enemy fire from being accurate not really useful for big open maps but very good for something like the labyrinth.

15
ah something that shoots fire balls could have the mine physics associated with it

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