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Feedback and Suggestions / Re: A fix for Fire, and Flamethrowers.
« on: February 27, 2013, 09:36:11 pm »
These are all points I already know, but that doesn't change the fact that the flamethrower is super powerful against everything. That simply isn't balanced.
When the smallest fastest ships bring flamethrowers there's very little you can do to stay away indefinitely, even if you use hydrogen, and reverse, etc. The ship is simply faster. I myself have had no issues keeping an enemy ship in flamethrower range, doesn't matter what they did, it would only get them out of the flame for brief small periods. Otherwise I had their ship shut down completely all game.
When 3-4-5 machine parts on your ship are all on fire at the same time, and you only have a maximum of 2 engineers, (maybe 3), they are doing nothing but combating the fire, and don't have time to repair anything.
With my idea, it would still happen, can still happen, but wouldn't be such a broken mechanic as shutting everything down in seconds, even if a smaller faster ship kept you under constant streams of flame.
It would make the flamethrower balanced: Very strong against balloons like they are supposed to be, and useful, but weaker against everything else.
When the smallest fastest ships bring flamethrowers there's very little you can do to stay away indefinitely, even if you use hydrogen, and reverse, etc. The ship is simply faster. I myself have had no issues keeping an enemy ship in flamethrower range, doesn't matter what they did, it would only get them out of the flame for brief small periods. Otherwise I had their ship shut down completely all game.
When 3-4-5 machine parts on your ship are all on fire at the same time, and you only have a maximum of 2 engineers, (maybe 3), they are doing nothing but combating the fire, and don't have time to repair anything.
With my idea, it would still happen, can still happen, but wouldn't be such a broken mechanic as shutting everything down in seconds, even if a smaller faster ship kept you under constant streams of flame.
It would make the flamethrower balanced: Very strong against balloons like they are supposed to be, and useful, but weaker against everything else.