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Messages - Count Lugubrious

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The Gallery / Re: GOIA memes
« on: January 16, 2018, 07:46:34 pm »

Feedback and Suggestions / Re: Map Idea; Vyshtorg
« on: November 06, 2017, 04:46:57 pm »

Feedback and Suggestions / Re: Character Compasses
« on: October 10, 2017, 08:54:08 pm »
it is an immersion mechanic, not an action mechanic. It needs to have an 'arcade' action mechanic to belong. Spyglass marks ships. Rangefinder shows ranges and helps aim (not so well). A compass would need to have a similar use, or would not fit the game dynamic.
A handheld compass is a terrible idea unless it actually has a tangible function.

I don't see how, Richard, you have come to the conclusion that a compass serves no purpose. When you see someone backpacking through the mountains do you laugh at them for taking a compass as it is merely "an immersion mechanic, not an action mechanic"?
Just so we are on the same page, a compass is "an instrument containing a magnetized pointer that shows the direction of magnetic north and bearings from it."
Contrary to your belief it seems, to me, to be both tangible, and serve a purpose... huh.

Feedback and Suggestions / Re: Character Compasses
« on: October 09, 2017, 03:44:24 pm »
compass that has to be slowly pulled out
why would you have to pull it out slowly?

Community Events / Pax East
« on: March 07, 2017, 10:07:41 pm »
Anyone Going to PAX East this weekend?
Pretty sure GoIO/Muse will have a booth.
(Also is community events the right place to post this?)

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