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Messages - BobDoleReigns

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Feedback and Suggestions / Re: HEY SCRUBS! I have a ship for you.
« on: January 20, 2017, 05:05:18 pm »
I'm just going to say I love the heavy ass gun... too many ships currently are 'point at the enemy and keep them there'  I could see this as a very fun low functioning squid (similar handling to the goldfish)... the thing I do notice is ramming (lbh noobs do this way more than they should) is almost wholey going to go to the balloon (even moreso than the fish)I don't know if this is intended or could be alleviated by shifting the balloon backwards but that would be one of my bigger concerns.

This is the only proposed ammo change I can get behind (besides the loch fiasco) as greased gat/banshee has become too commonplace, if you have  a gat you NEED greased end of story... I'm going option 2 because +30% jitter seems a bit extreme and there is no leave proj speed alone +205 jitter option and feel 30% might be a step too far (would have to see to determine) moral of the story is I should not be even attempting to snipe components with greased gat which I am currently able to do with some reliability.

Leave it alone; as blackend has already said, if you're after hwatcha (artemies isn't really a problem imo) then go after hwatcha not the ammo. The only thing this will affect is the killing guns (and flamer) which are in desperate need of some love anyways. (which will be accomplished once loch is reverted)(side note this is yet another reason to leave heavy ammo alone as the -clip penalty is the only reason people prefer potshots with burst hawatcha instead of heavy sniping)

Leave it alone; heavy clip has never been an issue, it is currently a commonly used but not abused ammo... as my boss always says "No problems? Then its not a problem."

Feedback and Suggestions / Re: A cry for change
« on: January 16, 2017, 06:09:02 pm »
I'm just going to throw my thoughts on this out there... the bells are tolling and the Rydr approaches; as all of us know Blackwake (if you live under a rock is essentially a month away and call me prophetic but I see a large majority of players leaving if for no other reason than because that game offers hope. I'm not saying now is the time for change for I fear it is too late, however Muse really needs to do something positive NOW (within the next week) or else they wont have a game to improve. You've screwed around for weeks, months, years riding on the games initial success and it has caught up with you. People have tried to help, people have offered suggestions (besides Jedi's email spams) but they've fallen of deaf ears. You have been focusing so completely on alliance (which is imo a complete turd, you'd have to pay me to play it) at the expense of skirmish I honestly don't know if you've become blind to your own folly.

Tldr; you made your bed get ready to sleep in it. I don't care about being constructive, you can shit in one and and shit in the other but at the end of the day all you've got is shitty hands.

Gameplay / Re: Gunner vs. Buff Engi on Heavy Carronade
« on: June 30, 2016, 07:30:49 pm »
Meh... I love the blender in pubs but I wouldn't dare run a triple engy need the stamina arc too much... as for the rest of the crew ideally I'd only bring one engy with an extinguisher and the other buff (obviously not in the enemy is a flamer) as the fish is small and eas. For the solo extinguisher guy to cover and the you've got the buff to give you the best of both worlds... I mean buffig the gun is low priority but buffed balloon and engines make a world of difference getting in position and dodging scary stuff... of course the whole blender is situational and supporty but given the right crew (funnily my problem seems to be  contrary to every other ship in low level gunners wont shoot the damn gun) I'd say its not uncommon for a blender to carry pub matches

Community Events / Re: Chaos Skirmish this Saturday, June 25, 2016
« on: June 25, 2016, 09:37:40 pm »
Hi I'm a responsible player and I cannot see a description of the events I am supposed to be voting for... I am concerned that you expect me to dig through some steam page to maybe find the information on my own.


Release Notes / Re: Version 1.4.6 Release Notes
« on: May 24, 2016, 03:01:39 pm »
...After typing up yet another rant and deciding to delete its inappropriate for some of us to care so much about the game when you all (muse) don't I'd like to go a different approach... Keyvias, why don't you and a couple of the other muse people take a break, set aside a few hours some random night/day/whatever and go slumming (playing random pub matches) with the Jedi (lbh, regardless of what people think of his personality nobody will deny that nobody cares as much or is as scientific/logical about goi) and experience the grievances firsthand?

Release Notes / Re: Version 1.4.6 Release Notes
« on: May 23, 2016, 09:24:59 pm »
To readdress the point... this patch is utterly gamebrteaking and goi is not worth playing until its rectified... but of course muse is blissfully unaware pof how bad they screwed up so we're gonna lay down some scenarios/situations

1.) I join a game and its a 2v2 with my side having a complete stacked ship and one decent. On the other side you've got plebs who don't know the difference between a carro and a minno... I don't care about my w/l I d not want to play a 10m waste of a match noobstomping but I'm unable to switch and help them thus I leave and reque.

2.) I join a nearly full game and mm stick me on a boat with someone I utterly hate to fly with. I have no options to switch to a perfectly fine open slot the other side. I leave and reque.

3.) I'm tired of playing with randoms and see my bud  is playing. I click Join crew but their crew is already full. Now I'm stuck on a boat with a bunch of random people but hey look, there is an open captains slot on my bud's team... oh wait. I leave and reque.

4.) I actually manage to find a bearable game and play a match. I see a ship struggling. I think to myself, I'm gonna go fly with these clowns next match to try to help them out. Shuffle happens and they're on the otherside the next match. I may not necessarily reque but the entire game is worse for it.

5.) I'm flying with my friend, one of my other friends is on the other team. He's captaining when two first match people hop on his ship. Ok, I'm a nice guy... I'll go help engy so they can maybe live long enough to learn something... oh wait... He gets understandably frustrated and reques.

6.) I like being on the red team the matchmaker puts me on the blue team. I leave and reque.

7.) You are playing late at night and you've got openings on both sides and one player too many on one side. No problem, they switch to the other side and someone searching for a match as a full crew will drop in... oh wait. Now the whole lobby will have to wait god know how much longer (during the wee hours potentially a very long hr+ time) or the lone person who is likely already a new player without friends or reason to play the game could be a good sport about it an go to the spectate slot allowing a full crew to join and the game... except now there is no spot for them. They leave the match and don't bother requiring because you know what? the game is kindof like the life they are playing the game to escape from. Everyone is in a hurry and wants to maximize their own satisfaction leaving no room for the poor unwanted noob. We'll skip the sad part and just leave it at little Johnny didn't make it.

8.) I've been requeing for 30m trying to find a game which was difficult enough back when everyone had freedom to play as they want. I'm tired and decide I'd rather play literally anything besides this piece of crap. I'm so frustrated that I write bad reviews so that hopefully nobody will ever waste their money on this game with such egregiously out of touch developers.

But while we're here lets go over some lifestyle choices this change doesn't effect and/or encourages

1.) I'm a scumbag who only flys with my l45 friends. I crew form (like muse says this is supposed to encourage) with my l45 friends and we find a match.
1.A) Its a completely lopsided match but who cares we'll just noobstomp and pad our w/l and the other side will have a completely miserable time but who really cares about them because they already bought the game and are hopefully past the 2 hour steam refund period.
1.B) people join the match but are smart enough to see the no fun for anyone disaster imposing. they leave. Some people on the stacked team think ok I'll just go to the other side to get the game rolling... oh wait...

2.) I que into the same game as above. I'm also a piece of scum who cares about my w/l... I want to play on the winning side. I can't thus I leave and reque.

Its not like that adds anything to the game. You weren't taking up slots people wanted before you were cleaning up abandoned slots and balancing the lobby or playing with more enjoyable crews. "Well you can just swap slots derpity chirp de derp." -Muse. Uh oh anybody else see it coming?... Newsflash: you can't swap slots with an empty slot. Regardless... I'm fuming and tired now so more to come...

Release Notes / Re: Version 1.4.6 Release Notes
« on: May 23, 2016, 04:04:34 pm »
To be fair, if you really want somebody to be on the same team as you, there is a crew formation. Matchmaking's job is to create balanced lobbies, which is difficult with a low playerbase, switching around destroys the balance. Swap slot is still possible though and is a more fair solution, as the other person has to accept the shift of balance created by swapping around.

Except the part where there is literally no reason to matchmaking beyond 'lets get these players in a game asap' which is perfectly fine and working as intended.

Release Notes / Re: Version 1.4.6 Release Notes
« on: May 23, 2016, 12:48:56 pm »
Disallow players to move to the other team via spectator in system-made lobby


This is seriously so stupid. WHY!?!

+1... Like do you even play your own game? I mean who's rear did you pull this crap out of? Whoever though this was a good idea needs to be looking for a new job.

TLDR; hotfix on friday?

Well, you want things balanced/solved... knock a few degrees/sec off the mob to make it require more forethought piloting, enough to where it's still able to be flown but can't just be a giant turret. The fish also seems abnormally common probably due to its overall decent stats (and horrible boringness to crew) making it good for either 1v1 fights or able to hold its own in larger conflicts... (I know this will be less popular than a legit nerf) perhaps the solution lies in adjusting the angle of the side guns more towards the back by 10-15 degrees making it require much more intense weaving than currently. Alternatively, just make it a 3 person ship since everyone knows being top engy on a fish is the worst job in goi by far; ceteris paribus, its behaves the same on the open map, however, due to the lack of completely neglected and bored senseless upper engy its sustained brawling ability will be reduced thereby both allowing it to maintain its flexibility and carve out a defined role for itself.


This is getting out of hand... muse you have created a unique monster- literally this game is being ruined by new players.

also mandatory tutorial- "I know what i'm doing this is like tf2 on boats"- said not more than 5 minutes ago

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