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Messages - Ace of Hawks

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Feedback and Suggestions / Re: STEAMPUNK QUAD BOFORS
« on: March 26, 2017, 02:45:23 pm »
Here have an awesome video on this awesome swedish weapon! https://www.youtube.com/watch?v=TqM1PS1YTo0

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seems pretty useless. especially when you get to higher levels some captains like to take more than one gunner. the current system works fine. remember you can always reccomend loadouts

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Feedback and Suggestions / Re: Alliance Game mode: Titan Hunt
« on: November 13, 2016, 09:17:14 pm »
ooooohhhhhhh. Attack on Titan!

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WANT WANT WANT. This puts the current UI to shame

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Feedback and Suggestions / Re: STEAMPUNK QUAD BOFORS
« on: November 07, 2016, 03:34:42 pm »
Please make a new thread for your discussion^

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Feedback and Suggestions / Re: STEAMPUNK QUAD BOFORS
« on: November 05, 2016, 10:48:10 am »
Okay Okay. Enough you two. Howard and I had a discussion about this weapon last night on the Devapp. Players wanted a heavy Gatling gun, but also wanted the original Heavy flak back. I brought up this topic for discussion. First things first,we agreed that this weapon if it was  added would be added to Alliance. It doesn't really fit skirmish. Second the weapon would primarily be used for aircraft and to take down hull armor of enemy AI ships. Third and final point, that it would have a high DPS rate so it could take the roll of a heavy Gatling/flak and we could eliminate the word light Gatling and just call it a Gatling gun. 

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Q&A / making models
« on: September 12, 2016, 07:03:05 pm »
As a dedicated player to GOIO i having finally reached a point where i would like to make things for the game. i have used solidworks and autocad before in school however due to budgeting reasons i will be using blender. I was wondering if someone could make some tutorials on how to make costume items ships and weapons that can be scaled properly into GOIO. This would help us a lot. Ultimately i probably need to get my hands on in game models to do so. Any help would be greatly appreciated.   

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Feedback and Suggestions / Re: The End is inevitable, you will not survive
« on: September 12, 2016, 01:41:26 pm »
i feel like part of this idea is already in testing on the dev app for alliance. a gamemode called survive. basically a team of airshipstry to survive as long as possible. similiar to zombie hoard games. probably waves as well

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Feedback and Suggestions / Re: STEAMPUNK QUAD BOFORS
« on: September 11, 2016, 05:14:34 pm »
All of these responses are good. As many of you have brought up the game just needs to have new items to bring some interest back into the game. The original idea started because we thought it would be cool to have light gun weapons in a heavy gun mount. or in other words to take a light gun and make a heavier version of it. This however will not work for all light weapons. i thought the Bofors would make a good prototype model of a light gun made heavy. As Richard LeMoon is doing his howitzer is sort of a heavy version of the mercury field gun but with a cool reload animation and model. GOIO has been losing players recently because of lack of new content. Some new weapons and ships would bring a major change to the game and give it a face lift. Hopefully bringing back players and possibly new ones with it.

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Feedback and Suggestions / Re: STEAMPUNK QUAD BOFORS
« on: September 08, 2016, 07:32:20 pm »
ill leave that up to the devs and community to decide on what it should be

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Feedback and Suggestions / STEAMPUNK QUAD BOFORS
« on: September 08, 2016, 05:21:15 pm »
I had an idea for a new "heavy" weapon. I am a huge fan of the quadruple bofors AA seen on second world war ships. I thought of having the same damage as light flak guns except that there would be 4 barrels firing at once instead of 2 as well as a larger clip size. Too make sure it's not over powered the guns traverse speed would be slowed when firing, similiar to the apollo lense array. For a design idea i thought of four copper coloured barrels that would have horn shaped ends like a blunderbuss, as well gold springs on the barrels to absorb recoil. I'm taking a wild guess in the dark that maybe 5 shells per barrel for a total of 20 shells depending on what ammo type you take may be a good number. An ammunition reload animation is yet to be thought of. This gun will probably find more use in Alliance mode because there are aircraft but im sure it would find some use in Skirmish.

Would love to hear some feedback as this is my first forum post about a future idea!

Your eye in the sky,

Ace of Hawks     

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