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Messages - Lore De Spades

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Feedback and Suggestions / Re: MKII Mercury
« on: January 28, 2018, 04:21:54 pm »
No.

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Community Events / Re: Munker Madness
« on: January 06, 2018, 10:46:39 pm »
No need to sign up! just show up.


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The Pit / Re: HelloWorld.html
« on: January 02, 2018, 02:49:09 pm »
Is it?

Also make back-ups, muse.

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Feedback and Suggestions / Re: Mount light gun in heavy gun slot.
« on: November 09, 2017, 03:42:43 pm »
#Bringback4LightGunStormbreaker

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Feedback and Suggestions / Re: 2nd Gunner Midmatch Join
« on: October 10, 2017, 02:16:00 pm »
To add what Analus posted; there was a captain, but he left after the 2 gunners joined. and then.... ye

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Feedback and Suggestions / Re: 2nd Gunner Midmatch Join
« on: September 21, 2017, 11:42:02 am »
Of all the gunners who joined mid match on my ship, left cause I asked them to.
nicely

Perhaps I am just lucky.

Many of the novices don't know they join as a gunner, it happened to me too. They also don't know if the match is running or not.
Perhaps Muse can make it more clear that one match is running, or whatever.

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Feedback and Suggestions / Re: A cry for change
« on: January 17, 2017, 10:10:49 am »
Lets throw in the first game Muse has made that was based on airships; Flight of the Icarus, which I believe used to be called Guns of Icarus.

In the 9 minutes that I have played their first game, I could tell it looked sort of like alliance, but worse.
I think that muse still holds on to this old dream that never came true, Instead they made skirmish version of it; Guns of Icarus Online, and truth be told, its better than the old game. Now that they have a community even though its a small one, they want to give their old dream another go, Alliance. But it left a sour taste by the overlords community. I can agree, I would love to see new content in Skirmish mode, actual new maps, Not maps that are recycled, Fix loch etc. etc.


In my opinion, I find Alliance enjoyable, to a certain point, I feel like it could be boring in the long run and a grind, unlike Skirmish.

dunno how to quote, this is from OP
"Skirmish mode is a competitive, cooperative PVP game with very high skill ceiling.
It also has a very steep learning curve, forcing new players into interaction with the older ones."

This is also a reason why the playerbase is small, and this is not because of Muse, Either the novice is not listening, or being a troll OR the high-level-whatever either telling them to fu-k off or refuse to teach them and have patience. I completely understand the latter, I think most people who play this game is to relax, not to teach, Muse understands this, that's why we have teachers, mods, C.A.'s, though the latter two is quite underwhelming. Oh well, that is for another discussion.

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Community Events / Re: Big Brass Revival Sign up
« on: November 28, 2016, 12:32:21 pm »
StoneCake Sky Navy
POC: Lore De Spades & B'elanna
Steam: (loredespades)steamcommunity.com/id/loredespades/ & (B'elanna)steamcommunity.com/id/purrsneakitty

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Deadstone Trading Company
POC: Lore De Spades & Hungover Engie

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The Lounge / Re: That Moment When...
« on: November 10, 2014, 07:11:21 pm »
That moment when the whole crew leaves you and the team sacrifices you...

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