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Topics - Ccrack

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Feedback and Suggestions / more diverse mines
« on: August 15, 2013, 05:31:23 am »
i think the mine launcher needs some love

having the different ammo types effect the mines more drasticly would make this weapon so much more fun to use

for example, having inciendary rounds cause the mine to not deal any explosive damage but instead apply a bunch of fire stacks to everything in its aoe radius.

or having burst rounds deal much less explosive but more shatter

heavy rounds could make the mine slowly decend once its deployed and greased could do something like deploy a tar barrel cloud when its bumped in to or shot

Feedback and Suggestions / heavy carranade
« on: August 03, 2013, 11:56:39 am »
this weapon needs some serious balanceing.  useing heavy clip it can 1 shot destroy any component, it destroyed balloons faster than anything els ( though it was origianally ment to be used to do this ) and it can also destroy armor faster than any other weapon. the only draw backs being its a heavy weapon and it has slightly less range than the chain gun.

its too strong all around for a weapon thats ment to be a specialist balloon popper

Feedback and Suggestions / ship design thread
« on: July 27, 2013, 08:55:23 am »
after seeing people post their ship designs all over the place i decided its time for it to get its own thread, so ill start off.

here is my ship-   The SailFish

pros:                                                                                      cons:
high top speed and fast acceleration                                             slow turning speed - large turning angles
3 light guns on each broad side                                                     no front or rear guns     
vital components in close proximity to the guns                             Blind spot on the front of the ship
small frontal profile, makes it hard to hit                                        wide broadside profile, easy ramming target
                                                                                                       no railings makes it easy to fall off the ship
  - low baloon health so its quicker to get repaired              large blind spot on the upper right of the ship, hard to see above it

Feedback and Suggestions / engine buffing
« on: March 06, 2013, 06:56:52 pm »
im not sure if its a glitch or if it has something to do with the buffing mechanics, but when a broken engine is buffed and remaines broken some of its functionality seems to return. 

for example my squid had all of its engines broken, and the engi buffed them all instead of repairing them, and i was abel to turn and move forwards / backwards slightly

so does the buff hammer give a 25% boost to the current output of the engine, or 25% of its maximum output?

The Gallery / Fan Art Thread
« on: February 26, 2013, 05:08:50 am »
looks like i get to start this one off, so here is my contribution.

i know im crap compaired to the guys over at muse and my editing / croping skill is as questionable as my flying but f**k it....

im gona go play some more now

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