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Topics - Alistair MacBain

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Community Events / Week 7 July 12th, Maps and Spawn
« on: July 09, 2014, 01:24:36 pm »

(All times listed as Eastern Daylight Time - EDT)

For the Hammer Division streamed by The Rob and Dan Show

At 4:00 at Paritan Rumble Glowwater Thralls in the red spawn will face Overwatch in the blue spawn.
At 4:45 at Northern Fjords DeadPool's Army in the red spawn will face Mad Hatters in the blue spawn.
At 5.30 at Canyon Ambush Rydr in the red spawn will face Museosaurs in the blue spawn.

For the Anvil Division streamed by Imagine 42

At 4:20 at Battle on the Dunes Black Flight Squadron in the red spawn will face Sacrilege in the blue spawn.
At 5:05 at Duel at Dawn The Art of Warfare in the red spawn will face Zill's Merry Men in the blue spawn.
At 5:50 at Paritan Rumble Holy Roman Army in the red spawn will face Cake in the blue spawn.

The Cross Division Match will be at 6:15 PM at Northern Fjords and be between The Clamour from Hammer in the red spawn and Sky Invading Rhinos from Anvil in the blue spawn.


For the big ole google doc for the rest of the season click these words .

2
Community Events / Week 6 July 5th, Maps and Spawns
« on: July 02, 2014, 12:29:04 pm »

(All times listed as Eastern Daylight Time - EDT)

For the Hammer Division streamed by The Rob and Dan Show

At 4:20 at Battle on the Dunes Rydr in the red spawn will face The Clamour in the blue spawn.
At 5:05 at Paritan Rumble Glowwater Thralls in the red spawn will face DeadPool's Army in the blue spawn.
At 5.50 at Duel at Dawn Mad Hatters in the red spawn will face Overwatch in the blue spawn.

For the Anvil Division streamed by Imagine 42

At 4:00 at Northern Fjords Sky Invading Rhinos in the red spawn will face Holy Roman Army in the blue spawn.
At 4.45 at Canyon Ambush Zill's Merry Men in the red spawn will face Sacrilege in the blue spawn.
At 5.30 at Paritan Rumble The Art of Warfare in the red spawn will face Black Flight Squadron in the blue spawn.

The Cross Division Match will be at 6:15 PM at Battle on the Dunes and be between Museosaurs from Hammer in the red spawn and Cake from Anvil in the blue spawn.


For the big ole google doc for the rest of the season click these words.

3
Community Events / Week 5 June 28th, Maps and Spawns
« on: June 26, 2014, 06:55:38 am »



(All times listed as Eastern Daylight Time - EDT)

For the Hammer Division streamed by The Rob and Dan Show

At 4:00 at Paritan Rumble The Clamour in the red spawn will face Overwatch in the blue spawn.
At 4:45 at Battle of the Dunes Rydr in the red spawn will face Mad Hatters in the blue spawn.

For the Anvil Division streamed by Imagine 42

At 4:20 at Duel at Dawn Black Flight Squadron in the red spawn will face Sky Invading Rhinos in the blue spawn.


The Cross Division Match will be at 5:05 PM at Canyon Ambush and be between Glowwater Thralls from Hammer in the red spawn and Sacrilege from Anvil in the blue spawn.


For the big ole google doc for the rest of the season click these words .


*note*
We are sorry for the delay.

4
Community Events / Week 4 June 21st, Maps and Spawns
« on: June 18, 2014, 01:07:02 pm »



(All times listed as Eastern Daylight Time - EDT)

For the Hammer Division streamed by The Rob and Dan Show

At 4:00 at Paritan Rumble Museosaurs in the red spawn will face DeadPool's Army in the blue spawn


For the Anvil Division, streamed by the Rob and Dan Show

At 4:45 at Canyon Ambust HolyRoman Army in the red spawn will face The Art of Warfare in the blue spawn
At 5:30 at Duel at Dawn Cake in the red spawn will face Zill's Merry Men in the blue spawn.


For the big ole google doc for the rest of the season click these words


*note*
As a reminder for everyone. Week 4 and week 5 are the bye weeks so we just have a few matches.
And due to Imagine missing all matches will be streamed by the Rob and Dan Show this week.
The Rydr vs Mad Hatters match in the Hammer Division was pushed back one week so we only have 3 matches left this week.

5
Community Events / Division Rankings
« on: June 14, 2014, 05:49:36 am »
We finally made a official Ranking for each division.
The Placement is based on the seeding rules used at the end of the league part.

1. Win record (Wins+Ties/2)
2. head-to-head record
3. Kills per match (Kills/Matches)
4. Deaths per Match (Deaths/Matches)
If teams remain tied to this point and the seeding determines who advances to Golden Playoffs, both teams advance to the Golden Playoffs. Otherwise a coin flip will determine seeding.


And here we go with the official ranking for both divisions.

6
Feedback and Suggestions / Light Flak Arming mechanic
« on: January 01, 2014, 06:30:53 am »
Just a little fix.
Add the arming mechanic to the reports ingame.
Every other gun with arming has it but the light flak misses this. This leads to alot of bad loadouts for newer players.

7
Feedback and Suggestions / More Badges ...
« on: December 18, 2013, 03:58:15 pm »
Maybe im the only one but its just to few to show only 3 badges. I want to have more.
At least 4 would be nice.

And yes i know this is more fun than important.

8
Feedback and Suggestions / Heavy Clip tooltip
« on: December 05, 2013, 12:14:52 pm »
I just want to suggest a tooltip change for heavy clip as alot of new player dont know about the core feature of heavy clip.
You have no spread. Its actually not directly stated in the ammos tooltip that this happens.
I think the explanation was that spread is cause by recoil and no recoil omlies no spread but specially new players dont know about this.
Would love that slight change so new players can figure this out on their own.

9
Feedback and Suggestions / make competitive play more attractive
« on: August 24, 2013, 03:30:25 pm »
Well im not suggestion any gameplay changes here.
Im just thinking of a way to make competitive play more attractive to newer players or at least show them a bid of it.
As many players may find the game mostly via Steam they probably wont find the forum so fast or doesnt even bother that it exists.
To get more players into it ill suggest something that already worked pretty well for other games.
My go-to example here is league of legends. Many play it and many many follow the competitive scene. The reason for this is in my opinion that the streams for competitive are linked in the game launcher.
If we would have sth similiar in goio many many players would find it which may lead to more crowded streams which could also lead to some more ppl finding the game.
When the links for the events and streams (at least some bigger once) are ingame all that newer guys or the guys not visiting the forum would get a link to all of this ingame.

10
Q&A / Fire mechanic
« on: August 22, 2013, 09:21:05 am »
As the mechanic was changed long ago and i made a pause since the release of the lj im not totally sure what fires actually does atm.
In the past it prevents u from using a gun but nowadays i often see pl using a burning gun. So what does fire actually do atm? Does it apply any effects to components besides the dmg?

11
Feedback and Suggestions / Jumping in starting lobbys
« on: August 15, 2013, 03:57:23 am »
Dunno how often it happened when im searching for a nice game to play and browse through different lobbys and suddenly i jump into a lobby and want to check what ships we have how many spots left and so on and the game immidatly starts not giving me the option to decide what class, what loadout, which ship i want to be on etc.
Would really love if i can have like half a minute more when joining starting lobbies to decide what to take.

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