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Topics - Koali

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Feedback and Suggestions / Balloon Damage Visuals
« on: August 10, 2016, 06:12:46 pm »
I notice that most balloons, when damaged, droop downward (every ship besides Mobula). Thing is, if the balloons contain a lighter-than-air gas, they should behave like the Mobula's balloon: shrink upward. The buoyancy of the gas should cause it to press upward into the top of the frame.

The Gallery / Fog Machine
« on: September 28, 2015, 07:36:51 pm »
Not an art piece... Yet. For now, I'm looking for advice.

If I were to, say, make a replica of the Boiler Room outfit, then I'd want to have steam puffing out of the boiler.

To do that, I'd need a small, battery-powered smoke machine/fogger that uses plain ol' tap water.

Does such a thing even exist?

General Discussion / Heavy Piercing weapon?
« on: June 29, 2015, 12:27:54 am »
Anyone think there might ever be a Heavy gun that deals a decent amount of Piercing damage? The H. Flak has no soulmate! The Minotaur might as well be shooting puffs of air.

I kinda want this to happen, but if it did Muse'd probably nerf the H. Flak to the ninth underworld to prevent Pierce-Flak Galleon broadsides from becoming meta.

Note that is General Discussion rather than Feedback and Suggestions because I'm not suggestin that Muse should make this gun. I just want to have a discussion on this topic!

Let the discussing begin!

The Gallery / Building a Goldfish in Besiege
« on: May 24, 2015, 02:04:11 pm »
Welp. I had to do it. I needed more airship goodness.

And when they added shrapnel cannons to Besiege, I knew I had to make a Blenderfish.

It ain't done yet, but I think it's coming along nicely.

The Cantina / RP Tavern Quest: The Catacombs
« on: April 10, 2015, 09:42:45 pm »
Welp. We finally got around to going.

Gameplay / The beauty of Heatsink Clip
« on: April 04, 2015, 07:21:42 pm »

Ah yes, the oft-overlooked Heatsink Clip.


No, this isn't gonna be a cool guide.

This thing is a bit like a Gunner's Chemspray. Both extinguish 3 stacks on use and make the component immune to future stacks-- but not to fire damage itself. The difference between Heatsink and Chemspray is that Chemspray lasts for 25 seconds and Heatsink lasts until the gun is reloaded.

Heatsink Clip reduces damage and projectile speed (and, thus, arming distance), but increases clip size.

Doesn't sound like much, does it?

Well, a nice thing is that it give guns with 2 shots (Mercury Light Field Gun, Typhon Heavy Flak, Hellhound Heavy Twin Carronade, and Beacon Light Flaregun) a third shot.


You load up Heatsink into the Carronade on a Blenderfish, you start brawling with an enemy Blenderfish. (For those who don't know, a Blenderfish is a Goldfish with a Heavy Carronade on the front.) You and the enemy Gunner both start trying to shoot out each other's gun and balloon. (For the purposes of this example let's assume the enemy Gunner doesn't manage to take out your gun.) After you both fire 2 shots each, the enemy Engineers (and friendly ones, for that matter) will most likely be attempting to repair the balloon. Once the enemy's balloon is rebuilt (but not repaired) you take a potshot at it and knock it down again.

You're free to sue me for excessive parentheses :)

The Gallery / I did a thing. (Prometheus Heavy Flamer)
« on: March 31, 2015, 10:19:55 pm »
So I found a downed Mine-Hwacha-Mine Goldfish and decided to do some tinkering...

Things are going rather well.

Gameplay / Possible Galleon Meta Broadside?
« on: March 30, 2015, 07:09:29 pm »
So the Minotaur does Piercing damage... Would it pair well with a Hades and Heavy Flak for a Metamidion-style broadside? (I'm talking Pierce-Explode here.)

The Cantina / RP Tavern (Name never set in stone!)
« on: March 04, 2015, 10:16:01 pm »
So I saw some good RP in the Burning Skies Saloon. Let's have another!

*Doors squeakily open. Camera turns to show who is at the door. There is nobody there!*

Uh, hey? Down here!

*Camera shifts downward, revealing a Kirby wearing a dyed Revolutionary and Khovansky hair.*

Helloooooo? Anyone there? Besides Steve the camera guy?

*The tavern is empty! We need people! Like a bartender and some more patrons!*

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