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Gameplay / The Rocket Carousel in 1.2.1
« on: June 14, 2013, 09:37:25 am »
So the rocket carousel got a not-so-little buff in 1.2.1 to its ignition chance.
So where does this weapon fit into the strategy of GOIO? It doesn't seem to be completely unviable, but I've never seen anyone use it, and I'm not sure what role it's supposed to play. It doesn't do enough damage to function as a finisher weapon to a ship with its armor down...and with its range it seems to be a long range potshot weapon, but its damage type doesn't make it useful for that.
What do you guys think of this weapon? What purpose does it have, and how would one use it? Also, why doesn't it see much use, even after its ignition chance got a big boost?
So where does this weapon fit into the strategy of GOIO? It doesn't seem to be completely unviable, but I've never seen anyone use it, and I'm not sure what role it's supposed to play. It doesn't do enough damage to function as a finisher weapon to a ship with its armor down...and with its range it seems to be a long range potshot weapon, but its damage type doesn't make it useful for that.
What do you guys think of this weapon? What purpose does it have, and how would one use it? Also, why doesn't it see much use, even after its ignition chance got a big boost?