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Gameplay / Re: Spire Discussion.
« on: June 17, 2013, 01:09:49 am »
Well... i dont know if this would work exactly... but one of the biggest issues i can see with the spire is even though it has a great turning speed its still fairly easy to flank. just getting behind it is a near death sentence.. SO maybe by buffing the turning speed... or This is an off the wall idea a bit but.. adding a light gun to the rear. Idealy a disable gun to take the heat off its rear a bit.
Though zills idea to make it galleon like is an apealing one. I would like a good tank alternitive to the galleon. I hate the galleon but would like to pilot a big ol meaty ship.
Another idea maybe is to add a Long range medium gun that exelce at sniping... Somthing more Reliable than the Flak or lumberjack, somthing that needs the help from the other 2 guns in its trifecta. though i think adding a gun like this may just add more power to the snipeing galleon.
I'm no pro and i dont know the spire that well.. Im just spitballing ideas that it seems not many have brought up yet..
Though zills idea to make it galleon like is an apealing one. I would like a good tank alternitive to the galleon. I hate the galleon but would like to pilot a big ol meaty ship.
Another idea maybe is to add a Long range medium gun that exelce at sniping... Somthing more Reliable than the Flak or lumberjack, somthing that needs the help from the other 2 guns in its trifecta. though i think adding a gun like this may just add more power to the snipeing galleon.
I'm no pro and i dont know the spire that well.. Im just spitballing ideas that it seems not many have brought up yet..