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Messages - Grixis

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Release Notes / Re: 2.0.13 Brawler Update
« on: August 17, 2018, 11:49:41 am »
Hotfix build 675
- Adding a news section in main screen.

Release Notes / Re: 2.0.13 Brawler Update
« on: July 31, 2018, 01:08:17 am »
7/31 Balance Hotfix (no client updates):

Pilot priority duration, Hwacha and Nemesis values reverted back.

Release Notes / Re: 2.0.13 Brawler Update
« on: July 25, 2018, 11:49:47 am »
Hotfix build 674 (PS4 version 1.09)
- Players in system-made brawl matches can now move to any team freely.
- Fixed a bug where some ships are not displayed when spectating a brawl match.
- Some other bug fixes.

Release Notes / Re: 2.0.10 Fool's Gold Update
« on: April 21, 2018, 05:04:34 am »
Hot-fix build 657:
  • Fixed a bug which caused the main menu to disappear

Release Notes / Re: 2.0.10 Fool's Gold Update
« on: April 01, 2018, 02:47:01 am »
Hot-fix build 655:
  • Fixed a bug where you can hear voice from blocked players if you blocked them while in the same lobby
  • Fixed a bug where the player popup sometimes disappears upon showing
  • Fixed a bug where player name has a [PC] tag when you're spectating a ship

Release Notes / Re: 2.0.6 Judgement Day Update
« on: October 28, 2017, 05:07:08 am »
Hotfix Build 638:

- Support the new Halloween event "Ghastly Gears"

Hotfix Build 639:

- Fixed an error where novice players could change their ship guns while in a novice pregame lobby. The change would have no effect and should not have been allowed.

Release Notes / Re: 6.20.17 Hotfix Notes
« on: June 20, 2017, 01:48:03 pm »
Second hotfix of the day:

- Fix a bug causing Chaladon players not able to see any conflicts in the map.

Release Notes / 6.20.17 Hotfix Notes
« on: June 20, 2017, 05:56:39 am »
- Fix a server issue preventing matchmaker from making new co-op lobbies in some cases.
- Include Blockade maps in rematch map vote options.

Release Notes / 4.10.17 Hotfix Notes
« on: April 10, 2017, 06:04:42 am »
  • AI now will now keep reticule on the target for Missile Circus.
  • Fixed an engineer tutorial issue blocking progress.
  • Repairs now count toward war chest coin accumulation + engineer extra XP
  • Fixed a bug where more than 7 leaders deployed in a location resulted in no leader bonus.
  • Added unlockables to faction selection page
  • Increase normal difficulty matches' gained faction reputation by 40%
  • Added popup reminder when Skills, Guns and Ships are unlocked
  • Fixed a world map bug where defender's efforts from the removed battles are not carried to the new battle.
  • Infiltration: Added Warning for when VIP ship is under attack
  • Fixed wrong storm sky.
  • Fixed overflow achievement text.
  • Fixed a bug where user level showed 0 in running lobbies.
  • Fixed an issue of not able to see any of the controls.
  • Fixed an issue of not able to switch tabs at PVP Match End
  • Fixed a bug where enemies couldn't pick up barges.
  • Fixed a bug where new skill doesn't show up when player unlocks it if a player got a client crash; also fixed a bug where user's "unlock x special abilities" got more progress.
  • Fixed a bug where faction reputation gained in weekly missions was lost.
  • Fixed a bug where difficulty did not show when joining a running match
  • Survival: Players will no longer lose if the enemy reaches their goal AFTER the boss is killed
  • Fixed a bug where spectators at match end does not show team (score) panel
  • Added click sound feedback on worldmap
  • Fixed an issue that Armor kit tool (crowbar) swinging sound delayed
  • World Map Unlock Dialog: The leader "activate" button should ghost out if the player has already voted there, and update once this status changes
  • Adjusted Size of Map Control Point Icons
  • Fix for playing music outside of time bounds
  • Fixed issue with Failsafe kit tool cut off when swinging
  • Grandmaster Acheivement reworked from 100, 150, 50, 150, 50, 150 matches to 30, 25, 15, 25, 15, 25 matches

Release Notes / 1.4.10 Hotfix Notes (Updated 1/9/2017)
« on: December 29, 2016, 01:16:20 am »
Release notes is posted at

Hotfix 4: (b575)

  • Fixed a bug that sometimes caused distorted balloon decals when loading into a running match
  • Fixed spotted-state indicator not resetting on death
  • Fixed bugged scoreboard in 3v3 or larger matches
  • Spectators now spawn over normal spawnpoints (instead of potentially inside map geometry)

Hotfix 3: (b572)

  • Fixed import issue with profile pictures to make them less pixelated
  • Fixed non-clickable area on start screen
  • Fixed rematch vote UI overlapping other parts of end match screen
  • Fixed world map resource totals not displaying correctly

Hotfix 2: (b571)

  • Fix ship themes on Stormbreaker
  • Fix faction chat channel message spams

Hotfix 1: (b570)

  • Fix broken crew formation UI

Release Notes / Versoin 1.4.8 Hotfix 1
« on: September 27, 2016, 06:16:00 am »

- Mighty Pirate voice pack on helm/off helm repair commands swapped
- Mighty Pirate voice pack missing store description
- On second match of region, map is broken (white)
- AI routes going through components
- Partial fix to missing UI elements on Linux (more complete fix in the works)
- VIP rules description was updated
- Skyball’s "ball captured" text at start of next game
- Top part of certain texts cut off
- Collider from preventing hull fixing on Squid

Release Notes / Version 1.4.8 Release Notes
« on: September 19, 2016, 08:29:22 am »
New content:
  • Novice Deathmatch: Novices will now be placed into games versus AI ships. They may opt out at any time, but this will give them a safe place to learn the mechanics of the game. This also makes novice games easier to make since they require half the number of players as from before.
  • New game mode: Skyball. In this sports inspired game mode, compete against your opponents by dragging a cargo barge into their goals to score. Steal the ball by ramming into each other for dramatic plays. Run the ball or defend your own goal!
  • New 4v4 Paritan Rumble! Try not to crash :P

  • Decals:
    - Wrought Iron Manticore (Free, created by Skletch)
    - The Valknut (Free, created by Technoholic)
    - Profiled Pup (Pay, created by ashenlion)
    - Steam Rose (Free, created by Huckleberry Finn)
    - Harpoon (Pay, created by Addam)
    - Roman Insignia (Free, created by JubJub)
    - The Pouncing Fox (Pay, created by Little Miss Nuke)
    - Phenixian (Free, created by NextgenZ-)
    - Mad Hat (Pay, created by Dabzy)
    - The Liberator (Pay, created by Hue C. Sosnitsky)
    - Kabuto Musha (Pay, created by nebe)
    - Solaris (Pay, created by SteelShark)
  • Hats:
    - Mrs. Mad Hatter (F) (Free, created by Mr. Vibe)
    - Parrot’s Tricorn (M)  (Free, created by Akuu)
    - Bohemian Dreadlocks (F) (Pay, created by philsip)
    - Picklehauber Pith (M) (Pay, created by A_Harmless_Fly)
    - Picklehauber Pith (F) (Pay, created by A_Harmless_Fly)
  • Goggles:
    - Green and Gold Aviators (F) (Pay, created by A_Harmless_Fly)
    - Half Rim Glasses (M) (Pay, created by A_Harmless_Fly)
    - Half Rim Glasses (F) (Pay, created by A_Harmless_Fly)
    - Cedar Cifar Holder (M) (Pay, created by Jonasspil)
  • Voice Pack:
    - Mighty Pirate (M, English) (Pay, created by ATrueJedi)

  • Revamped VIP rules to count escort kills towards the goal score. VIP kills now count for more.
  • No double reports of player joining/leaving if s/he is a clanmate and also on the friendlist.
  • Lochnagar changes: guns that drop to 1 ammo now do not completely destroy the gun, reverting to more familiar mechanics. However, for clip sizes greater than 1 the same proportional damage per shot still applies. The philosophy remains “repair while shooting” vs. “shoot now, rebuild later”.
  • Lowered intensity of gun effects, projectile trails and flare effects on dark maps.
  • Added notification for the store if steam overlay not enabled.
  • Increased Default Joystick Deadzone for better compatibility.
  • Changed perma-healthbar to 10 tick.

  • Fixed white texture because of painted detail map on Squid player ship
  • Fixed shadow artifacts on Dunes lightmaps on low quality settings.
  • [Linux] fixed rendering artifacts on terrain on some GPUs (primarily Intel HD cards)
  • Engine damage sounds were missing.
  • Reimplemented animations on the Mobula.
  • Fixed fog becoming bright when in both tar smoke and other clouds
  • Colliders on the Squid ship have been changed to prevent snapping, warping, and falling through the floor in some places.
  • Removed highlighting on targets that are in-range when the Tutorial Text option is on.
  • Cooldown ticking sound getting stuck
  • Fixed various unnecessary differences between shader quality settings
  • Fixed rendered fog distance to be more consistent with culling distance on low-visibility maps (e.g. Anglean Raiders), to prevent ships from vanishing while not yet in fog.
  • Fixed several cases of character “rubber banding” when just barely bumping pieces of ship geometry
  • Fixed different shades of fins on different shader quality
  • Fixed voice chat icons/text being under the gradient background of the map
  • Fixed typos in pilot tutorial
  • Fixed workshop decal icons having different background color
  • Removed unnecessary rope on Goldfish
  • Fixed Conductor costume repair animation issue
  • Fixed graphical glitch with Bowler hat
  • Fixed particle effect positioning issue with Hades
  • Fixed soft particles issue on Northern Fjords
  • Fixed an object placement issue with Traveller theme on Galleon
  • Fixed decals hard to see in store in some cases
  • Fixed missing “crew” tab at match end screen
  • Fixed unnecessary “Recruit from Queue” button in lobby menu when a match already started

Release Notes / Version 1.4.6 Hotfix 2
« on: June 22, 2016, 07:11:17 am »
  • Reduce the limit of veterans necessary to open Vet Games
  • Rematch vote logic change: 1~2 DM, 0~1 VIP, 1 CP. Last played map will not show anymore.

Bug fixes:
  • Added tutorial loading screen pictures
  • "ChatCrew" correctly binds to ‘L’ by default, default binding of “TaskList” moved to ‘T’ (was conflicting)
  • Fixed TAB Scoreboard data issues in Practice
  • Player popup shows in ESC scoreboard again
  • Fixed an effects leak on the Banshee that was causing lower frame rates

Release Notes / Version 1.4.6 Hotfix 1
« on: June 03, 2016, 06:40:12 am »
  • Allow players to change to opposite team's empty slot if balance allows
  • Easing rematch requirements
  • Increased Voice Over volume in Tutorials

Bug fixes:
  • Fixed store's tooltip header issue with some items
  • Fixed respawn and loading issues on 3v3 Fight Over Firnfeld
  • Fixed floating map elements in Paritan/Labyrinth
  • Fixed some subtle effects and UI errors that were causing performance issues
  • VIP icon in lobby intersecting with other text
  • Captain command icons missing
  • Player name above gun selection menu
  • Tabs missing on match end screen
  • Pressing Enter or Space in chat at match end screen un/checks the rematch vote
  • Match end stat text issues
  • Mastery achievements aren’t listed
  • Can't block players on score menu

New Content:
  • New tips for matchmaker waiting screen created by the community and vets to make sure players get the best advice.

Release Notes / Version 1.4.6 Release Notes
« on: May 23, 2016, 07:33:56 am »
New content:

New VIP Game Mode:

You’ve gone out on your own to play this mode, and we’ve seen how much fun you all have.  We’ve connected with Tropo, Richard, and KitkatKitty the creator and organizers of the player run VIP matches to discover how your rules and nuances make the mode fun.  Score points by killing each team’s VIP.  If the VIP kills another VIP, you get bonus points!  First team to get the required points wins the match.  Important thing to note, the first ship on each team in the match lobby is designated as the VIP.  Plan accordingly!  There are 5 revised maps to play this hectic mode on with a set of achievements to boot.  Happy Hunting.

New Tutorial:

The best crew member is a crew who knows how to complete basic tasks on the ship.  This is why we’ve completely revamped our tutorial to ensure that new players can have a place on every ship.  It even offers mini-game challenges that even the experienced players can test the skills with and earn medals.  There are tutorials for all classes and each one is meticulously instructed by Captain Morrison via radio (just in case you crash the ship).  These revisions should offer a more in-depth yet concise, and highly engaging way to learn how to play the game.

New Friend Referral:

Our players have gone out of their way to recruit, refer, and bring in an amazing number of friends, and it’s vital to the growth of our community. It’s the reason we have such great clans and upstanding players. To reward and push for more players to do the same, we’ve added in a referral system. On the main page you can click the “Review and Recruit” button to get your code and give it to friends. Once they redeem this code you and them will earn items, dyes, and exclusive titles! Each player can only be recruited once so make sure to grab your friends quickly and look for more.

New Coupon System:

A new reward has been added into the game. Coupons! You’ll be able to receive these in the new friend referral feature and in other upcoming reward systems. These coupons will give you your choice of items from the store at a discount instead of simply being assigned a reward. Once you get one all you have to do is use the store and you will see your coupon applied on checkout.

New Workshop Items:




  • Anti-aliasing method is now stated in the options menu
  • Different animation for Character in customization window when zoomed in
  • Notification when a novice player’s class gets changed from pilot in non-novice matches
  • Increased character limit for notifications
  • Functionality of hold R and F to throttle forward and backward
  • Performance optimisation for multiple Flares
  • Bounty and bounty hunter scoring improvement
  • Different mechanics for Captain's recommendation spam filter (now works in a similar way like chat spam filter)
  • Disallow players to move to the other team via spectator in system-made lobby


  • Engine sound cuts off abruptly when changing direction
  • Match end screen gunner stat text overlaps
  • Match end screen effect out of borders
  • UI bug when you're inspecting a ship from a running lobby, but the lobby ended
  • Multiple notifications when AFK kicked
  • Clipping on top deck of Pyramidion
  • Seats misplaced on heavy guns after swapping them in practice mode
  • Floating smoke on Junker and Spire
  • Message saying guns are locked because player is in novice yet he isn't
  • All-weather Service Cap is missing the upper half of the model
  • Clan page text might get out of border
  • Display issue with hair 'Cropped Pixie'
  • Display issue with hair ‘Nihongami’
  • Dye confirmation UI element shows up when viewing another players’ load-out
  • Message saying guns are locked because player is in novice yet s/he isn't
  • Too long titles at match end screen
  • Ship type name cut off on match end screen
  • The size of gaps vary between the notches of the hull health
  • Hwacha fire animations missing occasionally

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