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Messages - Montessoir

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I'm voting for cannon 1, I love me a cannon ball

think of the possibilities for custom games as well! I don't know how in depth one could go with this but let's say you could set the AI ships to either patrol, be aggressive but still, or be passive but still. On a map like paritan rumble we could set up enemy ships on either side (those two lanes if you know what I mean) and have like a DPS race. The first one to get the finish line and kill all their enemies or something...idk but it sounds like this tool could have a lot of re-playability.

Q&A / Re: Do tar-clouds (and incidentally, gas mortar rounds) stack?
« on: April 04, 2017, 05:39:44 pm »
I'm not sure how the developers created the gas mortar rounds, but it seems to me the easiest solution would be a re-skin that just changes the damage values. If that were the case then gas mortars wouldn't stack with each hit, unless they had a different type of ammunition. Let's say charged for one shot and incendiary for the other, I imagine the damage changes from the base damage would stack. Either way I don't think there is a concrete answer for this yet...sounds like something to test out!

Release Notes / Re: 4.3.17 Update Notes
« on: April 04, 2017, 05:36:51 pm »
I don't mean to be inflammatory, so I'm sorry if it comes off that way. But since skyball is being taken down for bug fixes, perhaps this is a good opportunity to re-assess the game mode mechanically as well. I know that would make a lot of veterans very happy.

Solidus, I would LOVE ❤️ to be able to fight AI ships in practice mode. Alliance minions, boss, and pvp ships would be great! It would be the best way to do some no pressure testing.

General Discussion / Re: Alliance factions
« on: April 01, 2017, 12:13:54 am »
There are differences in speed and armour like the player ships, but I wouldn't know where to find those numbers. Their design does affect their weaknesses a little bit actually. The anglean ships have a lot more armour over their balloons compared to chaladonian ships for example.

Gold max increases the higher your level in the faction or reputation or something...but just keep playing alliance and you'll get more gold.

Feedback and Suggestions / Why did you work to become a veteran?
« on: March 30, 2017, 12:52:54 pm »
The biggest problem of this game, as I see it, is player apotheosis. I make the distinction from retention because it's not just about people coming back to the game. What we need are new veterans, people who grind to 45, involve themselves in clans, forums, and events. So I want to get a discussion started about what motivated you to stick with the game.

When I first played the game four years ago, I was enamoured but overwhelmed. As a novice I didn't find veteran mentors, but instead antagonists. Suffering brutal defeats with impatient and rude players. At the time I only played for a few hours but it was a bad enough experience for me to put down the game for a year, before picking it up again on a whim. I was lucky enough at that point to be able to play in novice only games, learn at my own pace, and to make friends. Once I got past the initial learning curve, I knew this game would be one of my favorites. So I started a clan to try and keep players like myself from quitting when the going gets rough. Growing and maintaining  the clan gave me a reason to keep coming back, and I've been a regular for two years now.

So that's what kept me here, what about you?

Feedback and Suggestions / Re: Free-for-all
« on: March 30, 2017, 12:33:22 pm »
Just chiming in for my support of the idea. Sounds like a blast! Alternatively a juggernaut game mode would preserve that "team" oriented team work, and it sounds rad.

Community Events / Re: Chaos Skirmish this Saturday, September 24, 2016.
« on: September 22, 2016, 05:03:17 pm »
Burn baby burn! Fire n' Flames is my vote!

The Lounge / Re: Lethe Cosplay Spotlight: AnachroCon 2016
« on: March 21, 2016, 09:36:21 pm »
That looks like so much fun! I especially like your Gentlelady Thief outfit! And I think I'm going require my engineers to take the shoulder mounted repair station from here on out!

I'm excited to see how these play out! Thanks for your constant work on the game, and keep it up!

Ps. Especially excited about that harpoon reel in!

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