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General Discussion / Re: Fellow Ex-Gunners Of Icarus Lend Me Your Ears!
« on: April 02, 2013, 01:56:28 pm »I almost exclusively play as a gunner and from my short experience with it, the guy who forces me to switch to engineer is the same guy who thinks its ok to stay in a galleon's broadside for the sake of shooting at another ship. Its either that or hes soo unaware of his surroundings that he fails to notice hes in a galleons broadside to begin with and needs several engineers to carry him through that handicap. This is no exception to higher ranked captains either as rank is clearly not skill gated in this game. Good pilots can easily get by with one engineer and that one engineer is either shooting or chilling half the time. Besides that, why wouldn't you want someone to focus on gunning and someone else to focus on fixing? That ridiculas term "gungineer" is an engineer who only guns and never fixes anything other than his gun most of the time and once again, the pilot who demands all engineers is too unaware to notice that. I do more fixing as a gunner than alot of "gungineers" I've seen in action.
Engineers might be better on paper but in their actual in game roles this is how its working out to my witness. That said I would love for there to be an undeniable advantage to having a a gunner over coordinating different ammo types between different engineers but really only to keep those pilots who would exclude me or at least moan about it from doing so.
You can get by with one engineer against a team of newcomers. Otherwise, two is a necessity. You should try playing as an engineer more before you say things like this.
Yeah I do realize that which is why I said in my short experience. Maybe once you're pro 2 engineers is totally necissary and I do intend on ranking engineer up. Its just so far that in my short experience when I'm losing its because were being outflown an overwhelming majority of the time.