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Feedback and Suggestions / Re: Static component status indicators
« on: April 07, 2013, 09:08:10 pm »
Honestly, I love the idea. However, it really only applies to engies, as it's their job to manage that stuff, so perhaps a class specific ui? although that may be a bigger re-work than I imagine, it would also open the door for other stuff like captain or gunner specific ui aids.
The only issue I have is that It might be hard to tell the motors and guns apart ie: a squid with four engines has one damaged, if the icon sin't over the damaged one then how do you know which one is damaged?)
what I propose are small health bars in the corner of your screen for the hull, the balloon, and (when applicable) the gun you are using. (leaving all the old dynamic icons as they are)
The only issue I have is that It might be hard to tell the motors and guns apart ie: a squid with four engines has one damaged, if the icon sin't over the damaged one then how do you know which one is damaged?)
what I propose are small health bars in the corner of your screen for the hull, the balloon, and (when applicable) the gun you are using. (leaving all the old dynamic icons as they are)