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« on: June 09, 2013, 06:18:11 pm »
Chiming in as another player who dislikes the achievement system as it currently stands, for basically the reasons that have already been expressed.
Of course it's totally feasible to just ignore achievements; it's easy to get to level 4 or 5 without even knowing how levelling works, and there's no real point to the levels other than signalling in the lobby that you're not a total first-day noob.
But it feels like something of a missed opportunity. I think it would be more fun for players if the achievements were organized into a greater number of shallower categories, with more of an actual progression within each category.