Wow, this is incredibly insightful and I hope the devs see this. I'm not sure if the poster is still checking the thread but I'm curious whether this was in beginner lobbies or in regular matches. When I joined the game a million of years ago beginner matches didn't exist and the vets were chatty as heck due to the small player base. Most players had mics and that honestly is what made and still makes this game so incredibly fun.
I've always thought Muse should somehow mention that a mic and communication are the keys to both victory and an insanely good game experience.
To the original poster, if you ever want to give the game a second chance, I encourage you to look into some of the larger clans in the game since almost all of them play this game for its social and cooperative value and use mic's extensively and are large enough you wind up meeting tons of cool players.
While I appreciate the kind words, I don't believe my post is either insightful or helpful to the devs.
The devs already know the absolute importance of headsets. However, they also know that mics are worthless if the playerbase won't use them or uses them but are disobedient or apathetic , which is more often the case. They have so tightly balanced their game that 3 will almost never beat 4 and the naval pace of the game allows for rich chatter. My post doesn't tell them anything they don't already know.
They will also find out from their logs that I haven't played a match in many, many months and so my experience may, in their more-informed opinion, be obsolete (which is different from 'wrong'). The only reason I'm here is because Muse sent me an email about the latest game update. I love the game itself, and Muse
does already have my money, so I checked out the update. I also came to the forums and saw this thread. I checked the other forums and threads to see if silence and apathy were still a major problem and decided that it was. I especially noticed that Muse has been working on 'voice' commands. This would be particularly helpful for people of different languages on the same ship. However, my experience would suggest that it was primarily introduced as a concession to the mute and a recognition of their pervasiveness. I hope I'm wrong.
All that said, to be honest the more time I spend talking about GoI, the more I want to try it some more. The game itself truly was very good.
If I give in and you should see me in-game, then for Muse's sake, give me some freaking orders. ;-)