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Messages - Victor Conroy

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It's not just about this weekend, it's always been a problem, it just becomes more egregious after a sale or other influx of players.

That thread is mainly arguing over if ships should bring a gunner at all, my concern, in this instance, is to try and prevent getting more than one gunner at any time.


And some of suggestions there would actually make meta an even bigger issue (Requiring even heavier enforcement), not less of a one.

Nerfing gunners ability to repair, or taking it away altogether, would just cripple a ship beyond reason if you suddenly found yourself with multiple gunners. You would have to start issuing service pistols to captains so they could shoot themselves.

And taking away ammo from engineers, then getting 3 engineers on your ship, could possibly lead to the same thing.

No ship can really sustain itself with more than one gunner, unless you're lucky, or have a specific plan.

It'd be good I suppose for either 2 engies or 2 gunners to be viable, but not with gunners as they are.

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Personally what I'd like in regards to lobby countdowns is for some notifier to show up on the match browser that the countdown has started...on more than one occasion I've joined a lobby and before my eyes can even dart across the lobby to register what's there, the game starts. No time to examine crew comp or gun loadout.

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So I tend to wrack my brain daily over the question of whether this game is just hard to penetrate for some people, or if those people are infact just retards...

It's conceivable that newer people don't understand this is how the game has evolved...on the other hand, it's also entirely possible those people just don't care about the other crew and do whatever the hell they want...it's also arguable if this meta should be kept, but as things stand the reasonable for it is fairly sound.

Anyway, I just had an idea, a bit of social engineering that might steer people in the right direction.


In the lobby, where it says 'Click to Captain/Crew'...just put the Engineer Wrench symbol inside 2 of those boxes, somewhere along with the text, put a Gunner Bullet in the third crew slot, and put a Steering Wheel symbol in the Captain slot box.


Not much, but it might be something to engage peoples brains and get them thinking that maybe they should organize themselves like that. Mind you if it works better than expected I can see people getting bitched at for not going gunner in the gunner slot etc. It also doesn't account for the people who don't even understand what class they are, or how to switch, but maybe a greater emphasis on symbol association might work.

Addendum - Or, having double checked how the lobby looks, instead of just having the empty slot say "AI Crewman" have it say "AI Engineer/Gunner" instead, as an alternative to the symbols thing...of course then that would need to correlate to actually getting an AI crewman of that type once ingame, and if the code isn't already in place, well, extra work :s

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