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Gameplay / Achievement system flaw
« on: May 14, 2013, 01:28:21 am »
Firstly, this whole system for achievements and leveling is ok, especially considering the rewards are only cosmetic. I do have one major problem. The challenges have to be done in a specific order. This pidgenholes me into doing things I dont want to do/arent good at in order to advance in level. basically what the game tells me is that i cant do any of the other pilot experience challenges cause im no good with the goldfish.
I dont want to feel like i have to be forced to do specific things in a specific order, it goes against the idea of setting up your ship or loadout the way you want. Make it so we can do the challenges in any order. if you were intending to have them progress higher and higher in difficulty, having a chain of challenges with similar but increasing requirements works. but when they involve different tools, weapons, ships, ect., it makes sense to let us do them in the order we want.
I dont want to feel like i have to be forced to do specific things in a specific order, it goes against the idea of setting up your ship or loadout the way you want. Make it so we can do the challenges in any order. if you were intending to have them progress higher and higher in difficulty, having a chain of challenges with similar but increasing requirements works. but when they involve different tools, weapons, ships, ect., it makes sense to let us do them in the order we want.