14
« on: November 16, 2013, 08:48:37 pm »
I have to agree with a few of Dragonmeres points here.
Bubbles you ask if the system implemented as it is would make it less fun? Yes, pure and simple yes. IF I am playing with my team, I will make the choice to balance out the teams if I want another challenge. However if I am looking to practice with my co-captain (which you CAN NOT do in private lobbies without a LOT of players) I do not want to be creating a new lobby ever 5 games.
You say "and for people to hopefully have more fun, not less". You implement this system and I know a LOT of people that will be having less fun (myself included) due to the frustration of the scramble system.
As to Dragonmeres point about this game being about 2 ships instead of 1. I agree 100%, all Muse run tournament, and the vast majority of community run events are all 2 ship teams fighting each other. You do not play as 1 ship, and you CAN NOT play in those tournaments and expect to do well if you have no practice time your co-captain and their crew. While Dragonmere may have seemed at tad aggressive in his posts I believe he is correct when he says you are punishing organised play.
I further agree that you seem to have changed direction really. You were working on and discussing all these brilliant clan and party mechanics, most of which are fairly basic or not implemented yet despite a lot of requests and discussion. Instead you have now spent time on a mechanic that (IMO) is detrimental to the game and to organised play. From promoting to condemning it is a knee-jerk reaction based on the vocal majority of the forum user base, which is not necessarily indicative of the communities opinion as a whole.
Additionally I can forsee a further issue from more a game code/server side. IF you force this system onto organised teams (and it will be forcing I'm sorry, textbook definition, I do not want to swap, you are making me) they will leave and form new lobbies. This will result in even more half filled, never starting, lobbies that spam all chat with 'Join this lobbie for cake'. This COULD (not 100% sure) create more pressure on the servers, cause lag etc etc to the detriment EVERYONES experience if it does.
As a quick sidetone making it a option for private lobbies does not fix this issue as "You can hand out your password" as you suggested on the Fireside. You allready have 20 other lobbies spamming to 'jon ths gme'.
What bothers me is that the solution to this is So Damn Simple. Just make it an option at lobby creation for all games. We don't need competitive lobbies any segregation of lobbies even if there are no restrictions on joining, will be detrimental. Just give the lobby creator the option. I know a lot of the experienced captains will do this from time to time and ALL the new players will. Hell, make it the default option and we have to swap to 'Stacked' mode or something, that way all the new blood will make the Scrambled lobbies by default.
Howard, as per our little skype convo a few minutes ago. I see 2 distinct mentalities when playing this game. Playing for fun and Playing to Practice. Now the two or not necessarily mutually exclusive HOWEVER if I am playing to practice it is with my co-captain by my side. Even when pub stomping I will get more out of flying with Sasqautch then I will with an all harpoon junker. You need to practice so much more than just shot timing and rebuild routes on ships. Co-ordination, communication, timing, approaches. If I want to train I do not want to be scrambled, If I DID (and I can see that happening to strengthen MY personal crew) I would start a scrambled lobby or join another.
Just my opinion on the matter. You want to test this? test it as near to every who has posted on this topic has suggested, as a lobby option.
cheers,
Qwerty