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Messages - Qwerty Kun

Pages: [1] 2 3 ... 17
1
The Lounge / Re: Boo
« on: October 28, 2015, 11:20:09 am »
I wish I had a computer right now, I would be joining you boys all in the sky again, I've been having an itching to play semi competitively again honestly but I'll never go back to organising tournaments and events again, you people are worse than herding cats!!

2
The Lounge / Re: Boo
« on: October 25, 2015, 06:41:44 am »
Hahaha ah I'd missed how quickly these conversations can turn delusional, at least that hasn't changed

3
The Lounge / Re: Boo
« on: October 23, 2015, 07:37:41 am »
Yeah man it's happened many a time in my tenure with the game, on a bigger and bigger scale each time. This game is amazing for building a community and guiding and helping each other, but of course it comes with the flip side of the coin. As much as we would all love everyone to be amazing, it's just not gonna happen

Also don't mistake me for an amazing player. I was a good captain back in beta with like 50 players but it was all down hill from there. I just talked over the damn game :P

And really?! Some old forum posts are all that remain of my legacy?! No hoards of screaming fans begging for my return?  All that top quality content I made?! :p

4
The Lounge / Re: Boo
« on: October 23, 2015, 05:26:31 am »
Hahaha BdrLine I was old blood when you were repairing a galleon hull with a spanner

5
The Lounge / Re: Boo
« on: October 21, 2015, 10:12:30 pm »
Haha last time I stuck my head in? God knows maybe around 2 years ago? Life happened and I gave up commentating and running events to others and slowly trickled away from gaming.

Ah, hello pieman, good to see an oldy around!

Yeah I was in the burning skies but not as often or as much as I would have liked to be, organising the fools back then into events was too much work :P

Quack!

6
The Lounge / Boo
« on: October 21, 2015, 06:38:42 am »
Well well well...a lot of new blood around here since last time I stuck my ugly head in, any of the old guard still around? How's the game treating all you younguns?

7
Community Events / Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« on: January 03, 2014, 08:03:17 pm »
Okay everybody some of the rules and the date on the first post have been changed.

There have been changes to the following;

Match announcement time
Map sides
Map selection/randomisation
Seeding for season 3

Go check them out, recommend any changes you can think of, then sign your teams up.

Cheers,

Qwerty

8
Community Events / Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« on: December 29, 2013, 03:09:12 am »
EVERYBODY!

It is time to finally make the Cogs Season 3 start date announcement. Again I apologise for the constant delays but they were unavoidable. Now without further ado;

The Cogs Season 3: The Clocktower of Edgar Luse begins on January, Saturday the 18th.

Get your teams together and sign them up.

There will be some rule changes and clarifications coming in the next few days, based on the communities feedback.

Regards,

Qwerty

9
Community Events / Re: The Cogs Season 3: The Clocktower of Edgar Lusse
« on: December 01, 2013, 11:32:32 pm »
Hey everyone,

Listen, I am really sorry about this, I know this has been shamelessly delayed over and over again now but things are just happening from the Anvalan to the Muse system and my own computer issues so this season of Cogs has to be delayed again.

I will not have access to a good computer/internet connection for pretty much all of December and thus will not be able to organise and run the Cogs season 3. This has changed from what I previously thought would happen. So sadly this season of the Cogs will be delayed until next year some time.

Please send me all your hate mail, I deserve it.

Cheers,

Qwerty

10
The Docks / Re: Quack Quack, it's Duck Time
« on: November 26, 2013, 03:47:02 am »
Hey everyone,

Don't fuck with the Ducks, or this will happen :D

http://www.youtube.com/watch?v=6_BGKyAKigs&list=PLAB9171829C95ECCC&shuffle=25684

Cheers,

Qwerty

11
The Pit / Re: GoI Meme: The FaceQwerty
« on: November 16, 2013, 11:26:59 pm »
No no, the bottle throwing thing.

12
The Pit / Re: You've not played GOI until you have...
« on: November 16, 2013, 10:19:22 pm »
Beaten the Museosaurs

13
The Pit / Re: GoI Meme: The FaceQwerty
« on: November 16, 2013, 10:18:35 pm »
I feel like I did that once, when the hell was that?

14
General Discussion / Re: Ship Scrambling and Other Upcoming Features
« on: November 16, 2013, 08:48:37 pm »
I have to agree with a few of Dragonmeres points here.

Bubbles you ask if the system implemented as it is would make it less fun? Yes, pure and simple yes. IF I am playing with my team, I will make the choice to balance out the teams if I want another challenge. However if I am looking to practice with my co-captain (which you CAN NOT do in private lobbies without a LOT of players) I do not want to be creating a new lobby ever 5 games.
You say "and for people to hopefully have more fun, not less". You implement this system and I know a LOT of people that will be having less fun (myself included) due to the frustration of the scramble system.

As to Dragonmeres point about this game being about 2 ships instead of 1. I agree 100%, all Muse run tournament, and the vast majority of community run events are all 2 ship teams fighting each other. You do not play as 1 ship, and you CAN NOT play in those tournaments and expect to do well if you have no practice time your co-captain and their crew. While Dragonmere may have seemed at tad aggressive in his posts  I believe he is correct when he says you are punishing organised play.

I further agree that you seem to have changed direction really. You were working on and discussing all these brilliant clan and party mechanics, most of which are fairly basic or not implemented yet despite a lot of requests and discussion. Instead you have now spent time on a mechanic that (IMO) is detrimental to the game and to organised play. From promoting to condemning it is a knee-jerk reaction based on the vocal majority of the forum user base, which is not necessarily indicative of the communities opinion as a whole.

Additionally I can forsee a further issue from more a game code/server side. IF you force this system onto organised teams (and it will be forcing I'm sorry, textbook definition, I do not want to swap, you are making me) they will leave and form new lobbies. This will result in even more half filled, never starting, lobbies that spam all chat with 'Join this lobbie for cake'. This COULD (not 100% sure) create more pressure on the servers, cause lag etc etc to the detriment EVERYONES experience if it does.

As a quick sidetone making it a option for private lobbies does not fix this issue as "You can hand out your password" as you suggested on the Fireside. You allready have 20 other lobbies spamming to 'jon ths gme'.

What bothers me is that the solution to this is So Damn Simple. Just make it an option at lobby creation for all games. We don't need competitive lobbies any segregation of lobbies even if there are no restrictions on joining, will be detrimental. Just give the lobby creator the option. I know a lot of the experienced captains will do this from time to time and ALL the new players will. Hell, make it the default option and we have to swap to 'Stacked' mode or something, that way all the new blood will make the Scrambled lobbies by default.

Howard, as per our little skype convo a few minutes ago. I see 2 distinct mentalities when playing this game. Playing for fun and Playing to Practice. Now the two or not necessarily mutually exclusive HOWEVER if I am playing to practice it is with my co-captain by my side. Even when pub stomping I will get more out of flying with Sasqautch then I will with an all harpoon junker. You need to practice so much more than just shot timing and rebuild routes on ships. Co-ordination, communication, timing, approaches. If I want to train I do not want to be scrambled, If I DID (and I can see that happening to strengthen MY personal crew) I would start a scrambled lobby or join another.

Just my opinion on the matter. You want to test this? test it as near to every who has posted on this topic has suggested, as a lobby option.

cheers,

Qwerty

15
The Pit / Re: Thats it, enough is enough...GOIO needs...
« on: November 09, 2013, 05:13:43 am »
Well we ARE working on a VN with a different girl for each faction ...

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