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Feedback and Suggestions / Mine Launchers
« on: October 08, 2016, 04:11:40 am »
So I just played the first time against an opponent using the Phobos Light Mine Launchers on the Canyon Ambush Map. Since I read the Game Manual once where it states:
I would chase the opponent with the mine launchers through a chasm maneuvering around the mines. But of course they still would explode. All of them at once. Blowing up my ship. Causing us to lose the match.
I really think you should at least clarify for new players that the mines actually explode when you are too close. And then they cause all others mines to explode. Which the game does not tell a newbie like me.
Or better yet fix the hit boxes of the mines since being able to control an entire chasm on this maps is absolutely ridicilous as it makes it unable for an opponent to chase you. Even if he can maneuver around OP mines as they explode nevertheless.
Quote from: Game Manual
Lays impact-detonated floating mines at short range.
I would chase the opponent with the mine launchers through a chasm maneuvering around the mines. But of course they still would explode. All of them at once. Blowing up my ship. Causing us to lose the match.
I really think you should at least clarify for new players that the mines actually explode when you are too close. And then they cause all others mines to explode. Which the game does not tell a newbie like me.
Or better yet fix the hit boxes of the mines since being able to control an entire chasm on this maps is absolutely ridicilous as it makes it unable for an opponent to chase you. Even if he can maneuver around OP mines as they explode nevertheless.