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Feedback and Suggestions / Re: Airship Rally
« on: April 28, 2016, 02:00:57 pm »
my original intent was for each checkpoint to have an instance occur. so as you race thing happen, and as those things happen you get stopped from acessing the next point untill you complete that challenge.
think amazing race.
hit waypoint 1, suddenly five static targets appear at various ranges and your ship can only turn. destroy them to advance.
hit waypoint 2, (good idea from schwupp) a smaller, closer set of smaller waypoints comes up with extreme disparity in height and angle
hit waypoint 3, whole ship on fire
waypoint 4, localized cloud storm with one small ai enemy (and yes i mean this to be in alliance from the start)
something akin to that.
think amazing race.
hit waypoint 1, suddenly five static targets appear at various ranges and your ship can only turn. destroy them to advance.
hit waypoint 2, (good idea from schwupp) a smaller, closer set of smaller waypoints comes up with extreme disparity in height and angle
hit waypoint 3, whole ship on fire
waypoint 4, localized cloud storm with one small ai enemy (and yes i mean this to be in alliance from the start)
something akin to that.