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Messages - SteamBrains

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Altruistic Rhapsody    Signing up!
in game: SteamBrains, Rene des cartes

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Community Events / Re: Sunday Community Skirmish #198 (April 15th)
« on: April 14, 2018, 06:11:08 pm »
Altruistic Armada signing up!
in game SteamBrains, Rene des cartes

3
Feedback and Suggestions / Re: AI Mapping / Component Prioritization
« on: March 26, 2018, 08:54:08 am »
Things like this have been discussed throughout the ages, but I believe muse is content with the state of the AI. The pathing has been reworked and tweaked a bit here and there, but full command control has not been given over them because they still want people to be better than ai. A person at least has the possibility to listen or adapt. Of course it always is frustrating when you get in a lobby with skeleton crews, but even then there are ways to make the ai useful with only 1 or no crew members.

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Community Events / Re: Sunday Community Skirmish #195 (25th March)
« on: March 24, 2018, 01:23:22 pm »
Altruistic Armada
In game: SteamBrains, Rene des cartes

5
Community Events / Re: Sunday Community Skirmish #194 (18th March)
« on: March 17, 2018, 04:26:09 pm »
Altruistic ArmadaSigning up!
In game: SteamBrains, Rene des cartes

6
General Discussion / Re: Faction theme music
« on: February 20, 2018, 09:08:50 am »
https://m.youtube.com/user/AndresSotoMarin Here is the link to the composers youtube. They are from about a year back. I love the tracks, some good stuff. They are also on soundcloud under the same name.

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Community Events / Re: Sunday Community Skirmish #188 (4th February)
« on: February 04, 2018, 12:22:19 am »
Altruistic Rhapsody Signing up!
In game: Rene des cartes, Luharis (?)
sorry, it's a bit messy

8
Community Events / Re: Sunday Community Skirmish #187 (28th January)
« on: January 27, 2018, 09:38:04 pm »
Altruistic RhapsodySigning up!
In game: Steambrains, Rene des cartes

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Community Events / Re: Sunday Community Skirmish #186 (21st January)
« on: January 20, 2018, 05:41:30 pm »
TEAM T H I C C Csigning up! :)
In game: SteamBrains, Superhobo

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Community Events / Re: Sunday Community Skirmish #185 (14th January)
« on: January 13, 2018, 09:30:28 pm »
STOP ROP and ROLL
Signing up!
In game: SteamBrains, Altec

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Bones = guns

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Once you've got a feel for flying it, you have a few options. The judgement as you know has 2 heavy bones, one facing forwards and one slightly aimed to the right (if you're on the ship looking off the bow) there are also 3 light guns, 2 adjacent to the captain facing forwards, and 1 off the back of the ship. If you fancy a little bit of good ol close range shooting, go and grab yourself a Halacha or 2, or maybe a Halacha and a heavy carronade for balloon popping. The 2 light guns I would definitely include a Gatling, and either a flak or banshee for when the enemy's hull is down for that extra kill power. As for the gun on you're aft, mine launcher, flamer, banshee whatever you want. There has been some really cool use of harpoon on the back of a judgement as well. If your going for some long range domination, toss on a lumberjack to pop their balloons, maybe a Minotaur to spin them around and strip hull. For light guns double Artemis has been prettty effective, but you could get cute and toss on a gat banshee for some close range potential if a situation gets sour. All in all, really cool new ship. Can't wait to see how it evolves. Let me know what builds you're working out!


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Community Events / Re: Sunday Community Skirmish #184 (7th January)
« on: January 05, 2018, 11:17:35 pm »
Stop Rop and Roll

Signing up! In game: SteamBrains, Altec

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Gameplay / Re: Major and Minor Playstyles
« on: December 01, 2017, 11:49:07 am »
Wow! This sure is getting quite the attention, rightfully so. Wonderful, well thought out analysis. I would probably toss mobula into the control playstyle as well. Usually armed with 2 Artemis, maybe a merc (but usually hades) offers fantastic long range control. The mobula often gets restricted to the long range side of things, which in my opinion is unfortunate, but it definatley excels at what its been put up to do. The high level mobula captains have been pushing the boundaries in amazing ways which I hope to see continue. (Double flak mob for life) I find all of this gameplay analysis fascinating, really fun to see how it pans out and evolves.

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Community Events / Re: Sunday Community Skirmish #179 (19th November)
« on: November 18, 2017, 08:59:11 pm »
ALTEC'S BOIZSigning up!

In game: Altec

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