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The Docks / Re: Current Available Clans
« on: March 01, 2015, 09:33:18 pm »
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Short range really doesn't seem that great of an idea, maybe reduce the effect over range traveled, but I greatly dislike a short range idea. For starts, it would basically be another Carronade.
Yes it does make sense. Actually it doesn't make sense at all that it's long range. I expected this weapon to be defensive weapon against brawl/ram ships, to throw them of arcs when they get to close, not to snipe stuff on opposite side of map. There is no reason for it to have such a long range, because only thing it does from 2000m away is being really annoying.It does not actually do enough on its own. If it did, you could put it on a Goldfish and kill something in less than ten minutes. That is why shatter needs to go and something more substantial has to be put in.
If you only use front gun on fish, then yes, it will take 10 minutes.
The second point is a question.
Why you can push a big ship better then a little ship? We tested that you can throw a big ship better than a little one.
Probably, because bigger ships have more area that are more off-center? A squid is almost like a little ball, everything is clustered together, but a Galleon has so much length, you can hit a spot so far from the center that the spin effect gets increased by a ton.
You can try shooting a Spire, it is probably one of the tallest ships, but you can't spin it as easy as other ones.