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« on: February 23, 2015, 09:31:56 am »
I am a Novice player with 13 matches under my belt and a 100% completion rate. In two of those games the Pilot quit in the middle of the game (I was an Engineer). In my last game the entire crew of the other airship on our team quit. Ordinarily I would not mind so much because AI crew will shoot and repair. The problem is that by abandoning your teammates when you are the Pilot the helm of the ship is frozen at the last setting and your airship is a clay pigeon until someone takes over as Pilot.
In the two cases when it was our own airship I eventually noticed and left my station to take up the helm. Our team lost both matches, but that is no big deal as winning is not as important as learning. In the case where our allied airship surrendered our team actually won the match and I didn't even notice that they crew had abandoned the match until I saw the AAR that showed that they had surrendered.
What is the motive to quit mid-game? Is it just bad sportsmanship or is there a perverse achievement incentive built into the game? Of the 10 players that I have recently played with one had a 79% completion rate, one 68%, one 55%, one 83%, and the rest 100%. That is not encouraging. I am tempted to refuse to crew on an airship where the Pilot has less than a 90% completion rate, and state my reasons over the microphone. Is that the appropriate way to apply peer pressure to encourage players to practice better sportsmanship? I don't expect 100% completion because the unexpected can happen in real life while you are playing, but I believe that there is an AFK button that can be used so that you can return to the match if the emergency is taken care of quickly.
The first time this happened I only noticed because our airship had been shot down and after waiting 20 sec. for the Captain to choose a re-deployment spot I did it myself. Sure enough, there was no Pilot so I took over. In the second occurrence I was viewing the map periodically to check out our airship's relationship to the other airships and I noticed that even though we had repaired all of the damage we continued to move away from our ally until we hit the top of the map.
I would like to see a flashing red helm (wheel) icon when the Pilot has quit the game so that the remaining crew will notice and one can eventually take over.