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Messages - Knickers

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Guides / Re: Being the mortar gunner aboard a metamidion
« on: December 30, 2014, 02:57:10 am »
Here are some pro-skills for being an amazing mortar gunner.

1. Don't fire mortar before gat, unless your captain asks you too. The best way to utilize mortar is when hull armor is down.
2.If your captain asks you to fire the mortar with gat, try to aim at guns/engine. These are brought down very quickly by the mortar.
3.The only rounds you should be taking are greased, lesmock or burst. In my opinion, greased is the best, and really the only one you should use aboard a metamidion, however, its all up to your captain. If its not one of those three though, you should really inquire about why that is.
4.Assuming your mortar is on the left, as it should be, bring chem. As a mortarist, you are also in charge of the balloon. Chem is the best way to prevent your balloon from catching on fire, as the time it takes you to empty your mortar magazine, is roughly the same time as your chem lifespan.
5.Lead your shots. Mortar rounds are heavy and slow, so they will drop. Remember to compensate.
6.DON'T WANDER AWAY FROM YOUR MORTAR. When the hull goes down on the enemy ship,you only have a short window to spam your mortars out. Dont be that guy.
7.Keep your gun reloaded at all times. Youre going to need every last one of those mortars. If you kill the enemy before the magazine is depleted, reload anyway. You'll need it.

I hope that this has helped some of you. The gat mortar combination is the backbone of the metamidion. Being a good mortar gunner, will equal mucho wins. Its also a good selling point for anyone that's trying to join a competitive clan! Happy gunning!

Does this mean that you should never shoot the mortar until the gatling gun takes down the hull? I don't think the gatling gun alone is enough to take down the armor itself.

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