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Messages - RacingRotary

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Feedback and Suggestions / Re: unbinding keys
« on: November 04, 2014, 06:50:58 pm »
I don't see this causing issues for a controller since you aren't using typed chat anyways. The chat box might have to become larger to accommodate my idea but it should not take away from overall screen real estate. I believe my suggested changes would remove the default key bindings of "J K L H O , ".

edit: so keys can be unbound by binding something to the same key after mapping it. This is somewhat tedious and a key such as "ESC" pressed while binding would be a better alternative.

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Feedback and Suggestions / Re: Problems with matchmaking
« on: November 04, 2014, 06:41:02 pm »
I believe switching classes in game would alleviate a lot of problems with matchmaking and  when persons leave. Switching should have a short penalty to respawn  so that people don't try to switch classes to get lower overall cool-downs if that makes sense.

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Feedback and Suggestions / Re: unbinding keys
« on: November 04, 2014, 11:48:54 am »
My recommendation upon first thought would be to use "TAB" to switch between the different written chat types and "Enter" to begin typing or send the message.

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Feedback and Suggestions / Re: unbinding keys
« on: November 04, 2014, 11:34:31 am »
I in no way suggested communication change or be any less of a component of this game. I only wish that switching between chats could be done in ways, both in game and in lobbies, that would use fewer keys.

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Feedback and Suggestions / unbinding keys
« on: November 03, 2014, 10:23:25 pm »
The only feature I believe is truly missing from the game at this point in me playing and options in the game is the ability to unbind a key or have the key unbound. The chat in my opinion takes up more keybindings than necessary. I would enjoy it most if I could unbind all chat keys except to start typing using "enter". I see enter not being able to be bound in another thread. I believe chat is more accessible by  clicking tabs of the different chat options. This would free up a large number of keys for user's choice.

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Feedback and Suggestions / Re: Replace Levels with Badges
« on: November 03, 2014, 10:12:49 pm »
I like the idea of not tieing a number to levels. Having the "levels" tied to accomplishments instead of experience would be preferable in my opinion as well. This would stop people from being boosted to higher levels, i have no idea if this is a problem or not.

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Feedback and Suggestions / Re: Ship Cosmetics Wishlist
« on: November 03, 2014, 09:58:14 pm »
Pirates of the burning sea had masts that you could apply designs to once they cleared a person who checked them for inappropriate content. Having this on balloons would add depth to groups also. I understand fully how much this would add to the already demanding jobs of the game masters.

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