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Messages - Sanji the Chef

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2
The Lounge / Re: Virginia players
« on: August 21, 2014, 09:49:52 am »
SAnji i knew about you and Aleyeska through the CA app :P also Aleyeska told me :P

ZILL I WAS JUST UP THERE THIS WEEKEND >.<

The CA app?! ARE YOU STALKING ME?!

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The Lounge / Re: Virginia players
« on: August 21, 2014, 08:33:37 am »
You know I'll probably be there! Richmond, VA here.

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Feedback and Suggestions / Re: Flame Vortex Cannon: Ixion
« on: August 21, 2014, 08:09:47 am »
I am Sanji the Chef and I support the immediate implementation of this weapon. -Sanji the Chef, 2014

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Community Events / Re: The MLG Charity Tournament
« on: August 08, 2014, 11:53:52 pm »
I stickied it and added it to the calender...

I won't be able to make the meeting as I will be in D.C. @ VGU helping MUSE with the booth there o.o

HOLY CRAP I JUST REALIZED THAT'S LESS THAN TWO HOURS FROM ME. I WANNA GO.

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Community Events / Re: The MLG Charity Tournament
« on: August 08, 2014, 08:49:19 am »
I'll volunteer and I'll be at the meeting.

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Feedback and Suggestions / Re: Change the Rangefinder to Multi-scope
« on: August 04, 2014, 02:40:48 pm »
Personally, I think the range finder should work as such: when it has targeted a ship, the gunners of that team get a clear, clean circle around the enemy ship, 20% negating even clouds/tar from view, and when aiming in that area, the area outside of a probable hit is slightly blurred.

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Feedback and Suggestions / Re: Pellet Gun
« on: July 28, 2014, 02:52:00 pm »
Please do that ^

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General Discussion / Re: I am Elite
« on: July 28, 2014, 09:48:17 am »
Heh heh. I wonder what happens wit Spud when he's drunk.  ;)

Anyways about people with low levels or low match count. I try to be polite and courteous, I really do. But if it's a whiny pre-teen my mood sours pretty quickly. Yelling "ready up" for 5 minutes straight while everyone's trying to get their ship together really kills my good intentions. Trolls are a special case, they're all irritating in different ways. Heck even the jerk that brings nothing but lochnar and extinguish, chem, buff hammer because he has no idea what he's doing and refuses to change his loadout or listen.

Still, if I find that rare low level player who's willing to listen and actively tries to learn then I think I can stop playing for the day and leave happy. In fact, I really should get around to inviting a number of people to practice since they surprised me so with their skill which did not match their level.

Sounds like a couple people in that lobby last night, ha.

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Feedback and Suggestions / Re: Dese ships doe!
« on: July 27, 2014, 12:20:41 am »
I stayed at the ships long enough to see the water never really touch the ships. I mean, it's nothing of dire import, I just found it funny.

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Feedback and Suggestions / Dese ships doe!
« on: July 26, 2014, 11:38:53 pm »


Hover ships! :D

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The Gallery / Re: Tournament Art needed
« on: July 26, 2014, 09:45:57 pm »
I'll see what I can do, can't promise much.

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Feedback and Suggestions / Re: Spyglass improvement
« on: July 25, 2014, 07:16:45 am »
^ agreed. +1

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General Discussion / Re: Music in Lobby
« on: July 24, 2014, 12:24:38 am »
For my part, I really like what MUS is doing. There's just something fundamentally enjoyable about sitting in a lobby, listening to The Ballad of Serenity1 with fifteen random people from all over the world while you get ready to blow each other out of the sky.

You seem to see a problem that, as far as I can tell, doesn't really exist with what they do and how they're doing it: MUS aren't a bunch of self-proclaimed DJs blasting Gangster-Yodel-Metal whenever they can. They are, as Aleyeska said, genuinely pleasant people who (in my experience) mainly if not exclusively play by request, in moderate amounts and loudness and never anything offensive. I'm pretty sure most of their members will stop it when and if you ask them.

I'm sure as hell pleased whenever I join a lobby to find that MUS is present there.  :D


1 - https://www.youtube.com/watch?v=7DiWxcilWtU

"Pleasant people" - yea, if they were I'd agree with you. The time I met one, the majority of the lobby asked him to stop playing music because we were talking. His response? "You can just block me, idiots" "No I won't stop because I don't have to" "Doesn't matter what you think, I'll turn up the volume." Yea.

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Gameplay / Re: Heavy duty weaponry
« on: July 23, 2014, 06:33:06 pm »

What about a firestorm heavy gun? Launch a canister/molotov cocktail. When it either hits something or reaches max range it explodes into the size of a single tar cloud. The cloud creates 3(?) stacks of fire per second on any component inside it, and possibly the shot deals some sort of fun damage if it hits. Say primary damage is impact and secondary (AOE) damage is fire.

Heavy fire weapon that is not just a copy of a flamethrower. :D

^ i lik dis. dis gud stuf. But really, that'd be a lot of fun.

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