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Q&A / Re: Some obvious or not obvious inquiries
« on: July 09, 2014, 04:45:41 pm »
I'll try out some better weapon combinations, and maybe suggest our crew to bring some of those ammo types if I do keep trying gatling+flak. And I honestly forgot about the chute, I never had a situation in Novice games where I really needed it, but I should probably have it on a Galleon due to it being such an easy target for flechette.
As a Galleon, do people expect a certain offensive role? i.e. do most people prefer a good Galleon to fight up close with mortars? Or is going with a heavy long range set a valid preference?
And for Galleon's starboard, is it more of a secondary resort? Having only heavy weapons on that side seems unable to get past armor...
Oh, and an irrelevant question. How's the Mercury Field Gun? I ran with Pyramidion's C preset in novice games, which has that and a flak as the fore guns, but it didn't feel too exceptional. Is it just for poking?
As a Galleon, do people expect a certain offensive role? i.e. do most people prefer a good Galleon to fight up close with mortars? Or is going with a heavy long range set a valid preference?
And for Galleon's starboard, is it more of a secondary resort? Having only heavy weapons on that side seems unable to get past armor...
Oh, and an irrelevant question. How's the Mercury Field Gun? I ran with Pyramidion's C preset in novice games, which has that and a flak as the fore guns, but it didn't feel too exceptional. Is it just for poking?