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Gameplay / Re: 1.3.6 Flamethrower Changes
« on: May 23, 2014, 02:39:36 am »
Im kind of new, so take my ideas with a grain of salt.
A)Change not how flamers work, But how the chem spray works: don't have it protect for a certain period of time, but have it add negative stacks of fire.
B)have the fire do very little damage, but make repairs impossible while a component is on fire.
A)Change not how flamers work, But how the chem spray works: don't have it protect for a certain period of time, but have it add negative stacks of fire.
B)have the fire do very little damage, but make repairs impossible while a component is on fire.