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Dev App Testing / Re: Goals and Ramifications of Matchmaking
« on: July 18, 2014, 04:10:45 am »
After trying to read this thread through, i got only to page 5 and got tired.
A lot of the concerns here repeat themselves.
On all this negative note of comments and concerns (Which are by the way very valid, and I will not argue with any of the statements), i would like to ask you players something:
Why do you think that matchmaking in general is such a bad system? There are so many games out there that use matchmaking apart from League of Legends and Dota 2 to see how bad it is. What about games like Starcraft 2? I see that matchmaking potentially is going to improve a lot of things.
How many times have you been stuck to a lobby for 30 minutes because you get 14/16 players and the few people that stay in the match to wait for these last 2 players leave every 5 making you wait even longer?
You guys are saying that it will kill your ability to find custom matches to play with your competitive friends, well let me ask you this:
How is it different to matchmaking? All the difference is that right now, you have a list of matches to choose from and the biggest thing is join an already running match. With matchmaking it will be almost the same apart from your choice of a specific lobby. You will still have the ability to leave a certain lobby you know, and you will have the ability to re-queue and find another 1. You only won't be able to choose which 1 in the first place and to join running matches. But as it stands even with match list - Before you join the lobby, you don't know who is playing in that lobby.
I do believe that if matchmaking going to go through, it will not be a problem to make lobbies that you left to be in a lower priority in your next queue - That way you won't be joining the same match over and over after leaving.
I think that this system will do 1 big thing - That is filling a lobby with people in less than 30 seconds. The captains would be the ones to decide when to start the match any ways, so if you want to socialize, or wait for a certain player to leave - You'll still be able to do it....
Hell even if you want a specific player to join your game - It is still possible because they haven't removed "Spectator" slots. So your friend can join as a spectator and then swap slots with anyone in the active ships.
I would like to note again, i do not disagree that removing match list is going to take away an experience that older players are familiar with and like.... But at the same time, just like you guys have mentioned you guys didn't like "Scramble" either and over time it was refined to suit you all. Why then to be so resistant to a change that in the long run going to make the game better?
Specially Tropo (Only because of a phrase you said =D )
I do understand and you have no idea how much i agree about the fact that this is not CoD and that we are not supposed to suffer because of 12 year old kiddies that don't have patience nor know what they want. But at the same time, these exact kiddies are the people who ruin my experience already as it is by leaving mid match and by leaving lobbies after waiting for only 1 minute even with the existing match list.... I personally do not like to wait 40 minutes in a lobby just to start a 15-20 minute match to then wait again for about 30-40 minutes to start the next because 3 people left (Because it's already been over an hour since they started the game and have things to do in their life)
I personally do not like that i come back from work and able to play 1-2 matches at max and it takes me almost 2 hours where i mostly wait in a lobby.... This is a flaw and is being addressed and i am happy with it.
A lot of the concerns here repeat themselves.
On all this negative note of comments and concerns (Which are by the way very valid, and I will not argue with any of the statements), i would like to ask you players something:
Why do you think that matchmaking in general is such a bad system? There are so many games out there that use matchmaking apart from League of Legends and Dota 2 to see how bad it is. What about games like Starcraft 2? I see that matchmaking potentially is going to improve a lot of things.
How many times have you been stuck to a lobby for 30 minutes because you get 14/16 players and the few people that stay in the match to wait for these last 2 players leave every 5 making you wait even longer?
You guys are saying that it will kill your ability to find custom matches to play with your competitive friends, well let me ask you this:
How is it different to matchmaking? All the difference is that right now, you have a list of matches to choose from and the biggest thing is join an already running match. With matchmaking it will be almost the same apart from your choice of a specific lobby. You will still have the ability to leave a certain lobby you know, and you will have the ability to re-queue and find another 1. You only won't be able to choose which 1 in the first place and to join running matches. But as it stands even with match list - Before you join the lobby, you don't know who is playing in that lobby.
I do believe that if matchmaking going to go through, it will not be a problem to make lobbies that you left to be in a lower priority in your next queue - That way you won't be joining the same match over and over after leaving.
I think that this system will do 1 big thing - That is filling a lobby with people in less than 30 seconds. The captains would be the ones to decide when to start the match any ways, so if you want to socialize, or wait for a certain player to leave - You'll still be able to do it....
Hell even if you want a specific player to join your game - It is still possible because they haven't removed "Spectator" slots. So your friend can join as a spectator and then swap slots with anyone in the active ships.
I would like to note again, i do not disagree that removing match list is going to take away an experience that older players are familiar with and like.... But at the same time, just like you guys have mentioned you guys didn't like "Scramble" either and over time it was refined to suit you all. Why then to be so resistant to a change that in the long run going to make the game better?
Specially Tropo (Only because of a phrase you said =D )
I do understand and you have no idea how much i agree about the fact that this is not CoD and that we are not supposed to suffer because of 12 year old kiddies that don't have patience nor know what they want. But at the same time, these exact kiddies are the people who ruin my experience already as it is by leaving mid match and by leaving lobbies after waiting for only 1 minute even with the existing match list.... I personally do not like to wait 40 minutes in a lobby just to start a 15-20 minute match to then wait again for about 30-40 minutes to start the next because 3 people left (Because it's already been over an hour since they started the game and have things to do in their life)
I personally do not like that i come back from work and able to play 1-2 matches at max and it takes me almost 2 hours where i mostly wait in a lobby.... This is a flaw and is being addressed and i am happy with it.