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World / Re: Air force or Navy
« on: August 20, 2013, 05:08:21 pm »I could see a massive airship with an enormous cannon (heavy howitzer, anyone?) bombarding a port from afar.There wouldn't be a point in that, that's like a carrier launching out speedboats. It would have to launch out something similar to airplanes, traveling at speeds MUCH faster than the carrier/normal ships. Other wise why not just have this giant ship blow the crap out whatever, or just carry around normal ships with more fire power to survivability to cost efficiency.
These are definitely navel vessels, and now that I think about current ships, it wouldn't be hard to imagine an Airship carrier that houses a dozen Squids as almost-airforce.
It would be extreamly difficult for an airship to be used in an infrastructure destroying capacity if that infrastructure was defended by the same weapons available in the game world. The airships can't fly high enough to be unhitable from the air based weapons in the game much less any beefier ground based variants that don't have to worry about weight. That plus bunkers would have better armor than an airship due to the complete lack of weight restrictions. So using an airship to fight through a fortified position would be next to impossible.Amphibious invasion has been historically inefficient (reference Seal Team Eight, the book, idk proper notation), which is why you don't do it except as a last resort, or when you're 100% sure you can sustain the heavy loss to take the position. As seen with D-Day, WW2. Navies dry out countries, they don't invade (except with Marines and the proper invasion point. You were saying it, but you don't explain it very well. Also, they wouldn't go high they would go far with long range weapons. Hitting a stationary target from multiple moving positions will be easier than hitting multiple moving targets from a stationary position imo.
I agree with most of what you said though.