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« on: February 21, 2016, 03:26:15 am »
Another possible solution looking into the future is changing the tournament format.
One of the maps in Cronus is Labyrinth, the king of the hill format solves many of the problems we are facing because it...
1. Effectively sets a time limit to the game (though a timer may still be useful, it would not be nearly as necessary)
2. it eliminates the massive disadvantage from loosing the first engagement, because there is no first kill advantage the second engagement is just as open as the first.
3. It stops the hide and seek strategy which is detracts from the action both in game and from a spectators point of view. The winning team cant hide in a corner because there is a specific point they have to keep under their control.
The competitive games I have played on Labyrinth have bean some of the best, mostly due to the decreased downtime and the reduced punishment from death (which leads to much larger game swings). Obviously the problem with this idea is the lack of maps to play on. Labyrinth is a good map, but i have doubts about Desert Scrap as a competitive map. In the future I would love to see king of the hill versions of other maps (such as Canyon, Fjords, etc.) so we could try a format like this