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The Pit / Re: First Thought Bacon
« on: June 13, 2013, 01:14:06 am »
Bacon: The Baconing
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Its a one of a kind competitive scene in this game.yeah I see impatient people all the time in the lobbies, they join, wait for a minute or two at most while not even saying a word, then leave, I just don't understand them, sure, instant gratification is fun now and then, but that most games nowadays need you to basically be The Flash in the form of a gamer to be competetive just is disappointing, I like better slower-paced games like this where if being an engi you can relax if you get into a good rythm with the hull and side engines(all on the pyramidion, I love being a hullgineer on that ship.) and maybe even the balloon if the placements are right.
Think about it. FPS titles, RTS, and DOTA stuff rely on reflexes and speed alone. This creates a huge barrier to entry into competitive scenes. I've seen the competitive guys play SC2 and they just move so blistering fast that I just always scratch my head and ask "how is that fun?"
It is a generation built upon instant gratification gaming. CoD, mobile games, and the like. People rage about games with less than 6hr storylines but often times folks don't seem to want more than that if even close to it. Can tell based on the impatience in players forming lobbies and the overuse of the quick join button.
But this, you fly or die based on your team. Takes effort, takes commitment. Some folks can't stand the idea of relying on teammates. Heck it was a slight mindset change for me from Battlefield where I do simply fight alone. Mostly because no one I know in it likes to play hardcore mode. No one talks or uses voice either. Better in those cases just to use allies as meat shields.
It does get frustrating in Guns having a fail pug crew. But what is great is...the ones who listen can quickly improve and go from fail to fantastic. Part of the problem isn't them either. Most of the time they share horror stories of bad pilots they had to endure. Folks can't really get decent in this game when they fly under pilots who park in front of hwachas.
Anyone who has had the misfortune of using windows should know how to look this kind of stuff up.It's not always they remember to do it, that and very many games nowadays do not support borderless window so it is not apparent the game even can support this, I say put it in the damn options menu and be done with it.
In short: Many probably wouldn't because they'd just think the game doesn't support it whatsoever since it's not in the options menu.
It's pretty obvious that Guns of Icarus supports borderless windowed, since it is running on the Unity engine, I am mentioning a link in my first post.
Edit link: http://forum.unity3d.com/threads/108430-Borderless-window-fullscreen-windowed-mode
Anyone who has had the misfortune of using windows should know how to look this kind of stuff up.It's not always they remember to do it, that and very many games nowadays do not support borderless window so it is not apparent the game even can support this, I say put it in the damn options menu and be done with it.
Go into Steam, right click on guns of icarus -> Properties -> Launch options and type in "-popupwindow"
Taadaa, Borderless window mode.
Cheers
so true that its the pyras, always the pyrasI've seen it happen to junkers occasionally too, and it's mostly pyra because they're the easiest to direct the guns with while flying.