Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Al Darkheart

Pages: [1]
1
Feedback and Suggestions / Re: New Lobby system makes the game feel dead
« on: September 10, 2015, 12:30:25 pm »
I must have been unlucky first few times I had a 10min+ wait (before I bailed), gave it another go and it was short (nearly instant) and once a bunch of games are going it's like old times. Still, I found the old way much more inviting, if that makes any sense.

I kind of doubt this is much faster than the old way though, unless things got really bad in the period where I wasn't playing, of course... But people still jump ship once the match has been made extending the time before you actually get to play etc. etc. Seems pretty samey to me, but that might be the rose coloured goggles of memory speaking.

2
Feedback and Suggestions / New Lobby system makes the game feel dead
« on: September 10, 2015, 06:13:47 am »
Returning player here.

When I fired up GoIO again I looked for 30minutes for the old game list, apparently all we have now is that huge "Play" button that puts you in some sort of queue. Chat was empty, there is no indication how many, if any, other people are online (well, I got response to my question about the lobby, so at least one other player was on) and it's now impossible to simply change role to get a game going (since you can't know what some match is missing) or pick a game based on "known faces" (from previous games), since, well no games to be seen.

I always found that watching the games in the lobby made the game feel "alive", sure the lobby had its problems but a huge chunk of them would have been solved (at least from a player point of view) by remembering the filters between games/sessions.

I also can't find any other information about this change, if there was any resistance to it then I can't find it, or maybe all regulars had already stopped playing PUGs anyway so they don't care or maybe this is actually awesome for most. But personally, as a returning casual player, I find this change to be really off putting, sorry.

3
News and Announcements / Re: Adventure Mode... it's coming (Kickstarter).
« on: September 15, 2013, 06:50:35 am »
Little question, have all physical rewards been sent out already? I remember a KS update about it way back in June but haven't received anything (physical) yet.

Keep up the good work :)
This was actually asked during the Dev Fireside chat, apparently some of the lower tier stuff has been sent out, the rest going to be done in the next couple of months.

Ah, I missed that. Thanks for the heads up!

4
News and Announcements / Re: Adventure Mode... it's coming (Kickstarter).
« on: September 14, 2013, 11:42:01 am »
Little question, have all physical rewards been sent out already? I remember a KS update about it way back in June but haven't received anything (physical) yet.

Keep up the good work :)

5
Feedback and Suggestions / Re: Server filter keeps resetting?!
« on: June 01, 2013, 08:22:17 pm »
I can't believe no one is running in this issue...

Just posting to state that I'm running into this as well. Having the server list remember it's filters (even across sessions) would be a nice quality of life improvement.

Pages: [1]