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Messages - Lt. Morgan

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The Gallery / Re: Trader Airship WIP
« on: July 13, 2013, 05:25:49 pm »
Ok so it has been a while, and with a new name change! (people had problems pronouncing the other one so it seemed a good idea) .

SO my finals are over and I am in the process of updating the images I have. Here is the final version of the mk1 ship:



With that said, I hope you enjoy. The review of my project by my fellow classmates was given a mixed review. Some thought it was good, while others thought I should take the class again. Just another reminder that people in this world are crazy.


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The Gallery / Re: Trader Airship WIP
« on: July 02, 2013, 05:00:19 am »
and now for a new update, now with more rotation!

http://www.youtube.com/watch?v=Z1o-UaKi8mo

I apologize that the timing for the rotation was off, but rendering for the video took a few hours at my school. Next week though will be the finale for this project (as far as school is concerned), and I should have a nicer video for people to see.

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The Gallery / Re: Trader Airship WIP
« on: July 01, 2013, 11:07:30 am »
I'll take that as a positive comment then.

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The Gallery / Re: Trader Airship WIP
« on: June 29, 2013, 09:46:09 pm »
I can't really edit the model Until Mk2. this was more or less made so I had something for class that wasn't just another used game model. That said, I need to redo the strings anyways once I get out of my texture and lighting class.

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The Gallery / Re: Trader Airship WIP
« on: June 28, 2013, 11:28:32 am »
As people have asked, so I shall do.

 This isn't the final coloration for the model but it's pretty close considering what my teacher is asking of me.





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The Gallery / Re: Trader Airship WIP
« on: June 24, 2013, 05:47:56 pm »
I mentioned well beforehand none of these are modelled at the moment and would be made in Mk2.

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The Gallery / Re: Trader Airship WIP
« on: June 24, 2013, 02:37:26 pm »
Well in the wise words of professor Farnsworth, "good news everybody!"






I am trying to use the bump map to help with both the faded look of the balloon, and the texture. There will be more added, but there were a few things I have yet to fix. (please note, I cant adjust the rope in the current format and this isnt the view of it in the final)

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The Gallery / Re: Trader Airship WIP
« on: June 21, 2013, 10:20:41 am »
It is barren as I am still deciding what texture format to use on it. I'm thinking of using a fabric similar to what you see on the Spire's Balloon
.

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The Gallery / Re: Trader Airship WIP
« on: June 20, 2013, 06:38:15 pm »
Chances are that I'll have to wait for the MK2 to flush it out with the ropes. As the model stands is what I have to work with. the MK 2 will have at least engines and a fix to this little issue.

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The Gallery / Re: Trader Airship WIP
« on: June 19, 2013, 02:29:04 pm »
So at school we have something called "Dailies", which is basically an update on the work we have to do. Since my class will be a few weeks long, I'll try to post the dailies I get for people's viewing pleasure.



This is the project as it is presently, with what is known as a Bump map and the wireframe on.

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The Gallery / Re: Trader Airship WIP
« on: June 18, 2013, 10:36:59 pm »
My original idea was there was loops that helped hold them down, kind of like what you have for holding a belt in.

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The Gallery / Re: Trader Airship WIP
« on: June 17, 2013, 08:02:10 pm »
And a little bit more on the work in progress, now in 3d!
 

After reading some more on the fluff for Guns of Icarus, perhaps this could be a small Guild ship for traveling short distances?

And a quick coloration test.


I chose blue and yellow as the primaries for several reasons. Blue is often associated with the notion of trust, and as a trade ship that seems rather important when coming to a port! And, since blue and yellow, if done right, can look rather splendid, a bamboo coloration for the boat was inevitable.

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The Gallery / Trader Airship WIP
« on: June 17, 2013, 12:14:34 pm »
Greetings Fellow Aviators! Some of you may have met me in game, and probably more then a few haven't seen me yet. Nonetheless, I am a digital arts student, and decided to mix a little of homework with fan-dom. Currently I'm in the middle of making a 3d model to texture for my class, and figured I would share the progress of it.



This is a bit of a quick planning for the texture and coloration of the front and side view. Mind you, it has no engines, air pump, what have you as I haven't really had any time to model those yet. Hope you enjoy nonetheless

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