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Messages - SeaOfInsanity

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Gameplay / Re: Achievement system flaw
« on: June 09, 2013, 03:10:15 am »
The thing is, it's not really being forced at all. You don't need achievements. They don't make you better at what you do. If you don't want to get achievement x, then you can simply avoid it. There are a bunch of different categories anyways, so it shouldn't be much of a problem to leave one or two aside.
My previous post was a bit simple so allow me to elaborate.
I certainly agree from your perspective and I play how I am most comfortable but i'm thinking from the perspective of the OP. As someone who use to care about achievements I don't understand the benefit of having a locked achievement system.
True enough, as you said, there are various categories meaning that while you earn other achievements you would, in theory, be well on your way to earning some of the more problematic ones but so far I have been playing mostly the same maps and ships so while I can appreciate what their method of thinking was behind it I still don't think it works all that well and I don't think locking achievements is required.
Those who don't care about achievements (me) won't be affected by the locking and will most likely experiment naturally and for those that don't, locking achievements won't persuade them otherwise.
Those who do care about achievements (OP) are forced to experiment in a very specific manner where as if it were unlocked they would still experiment but in much broader terms.

Locked achievements doesn't promote experimentation anymore than unlocked ones do.

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Gameplay / Re: Achievement system flaw
« on: June 05, 2013, 11:55:17 am »
I for one do not care for achievements that much but I certainly understand the frustration at having locked achievements for those that enjoy them.
A few have said that it's designed that way to promote experimentation which is by no means a bad thing but having them locked means that it's more forced on the player rather than encouraged.
For those that enjoy the game, experimentation will most likely come naturally anyway so why lock the achievements in the first place?

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The Lounge / Re: Most Ridiculous Things You've Done
« on: May 16, 2013, 04:11:19 pm »
I've only started today but on 3 (maybe more) separate occasions I have hijacked the helm due to pilots wandering out onto the deck or pilots leaving the game altogether.
My only regret is I didn't shout "This is a mutiny. I'm taking over this ship"

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