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Feedback and Suggestions / Re: Simple suggestions to improve gameplay
« on: March 01, 2014, 10:07:46 am »
I read the replies, and i'll try to explain myself a little better:
1) if the immersion is your issue, just make this toggleable. I still insist that knowing where the allied ships are and what are their name is pretty usefull for coordination and teamwork (for example, at the moment you never see tactics like "2 of us attract the fire and one try to flank them").
2) well, as you said is not that big issue, but i still think it will not damage the game being able to switch class one time every few maps to correct mistakes.
3) i wasn't joking when i told you that costant clicking is not healthy, it actually isn't good for your hands in the long term, so if we could have an autofire option that would be great.
4) the fire cones will be only visible in the ship loadout screen, and while they will tell you if some weapons has some fire cones in common, you still should do a little test to see were the common area of those cones is by helm perspective.
1) if the immersion is your issue, just make this toggleable. I still insist that knowing where the allied ships are and what are their name is pretty usefull for coordination and teamwork (for example, at the moment you never see tactics like "2 of us attract the fire and one try to flank them").
2) well, as you said is not that big issue, but i still think it will not damage the game being able to switch class one time every few maps to correct mistakes.
3) i wasn't joking when i told you that costant clicking is not healthy, it actually isn't good for your hands in the long term, so if we could have an autofire option that would be great.
4) the fire cones will be only visible in the ship loadout screen, and while they will tell you if some weapons has some fire cones in common, you still should do a little test to see were the common area of those cones is by helm perspective.