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Messages - PzychoDude

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1
General Discussion / Re: Next patch on the 16th?
« on: September 18, 2013, 05:50:13 am »
can't wait either :D

and i know how that cat feels....

2
General Discussion / Re: Next patch on the 16th?
« on: September 16, 2013, 12:59:54 pm »
i wish dyes would work that way T.T and you should be able to buy that rainbow as a cosmetic swag effect. I'd buy it....

also i was so hyped and now i have to wait..... guess it's better for all of us that way, right? :'(

3
Feedback and Suggestions / Re: The Solution for Title Gripes
« on: June 12, 2013, 08:47:18 pm »
but you can't see the lvl ingame (just title there), that's what he is refering to

4
Release Notes / Re: Server Downtime and Patch Release v1.2.1
« on: June 09, 2013, 11:33:11 pm »
you sneaky guys patched in parts of the elite costumes before the patch came, i saw angryjoe running around with the elite engi hat and thought, "hmm.... where do i get this?"

5
i can only speak for myself but i'm not playing much atm cuz i wait for a new patch to arrive. could be the same for many people i guess...

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The Lounge / Re: The Bragging Thread
« on: May 30, 2013, 02:07:49 pm »
I'm a grandmaster of the moonshine ramming technique,
I'm a pretty good engineer,
LVL 11 BOOYAH,
I can hit with the merc/gat while im asleep,
also I'm fkin handsome

edit: i'm just awesome in general

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Gameplay / Re: Secondary use for Moonshine
« on: May 26, 2013, 08:07:13 pm »
oh fk now i know why veyka called me op, if been practicing that ramming technique ever since, works wonders, also no impact bumpers for me, pzychos live dangerous

8
Gameplay / Re: Achievement system flaw
« on: May 19, 2013, 10:53:57 pm »
(Also sorry about the gunner extinguishing...again, down to a bad prediction about balance. I can't remember when I looked at that one, but if it's not removed already it'll be gone in the next update.)

... y u no read?

9
Gameplay / Re: Achievement system flaw
« on: May 19, 2013, 08:38:02 pm »
could you at least then put the flayed one to the very end of that map achivement list, cuz it's blocking 3 more achivements that i can do without/with less lagg. I know that sounds a bit harsh but as i said before, it's nut fun at all to play flayed with such a lagg that you have the feeling you could walk faster than those ships fly. Also you could argue then, it's at the back of the list cuz it's more difficult to achive.

10
Gameplay / Re: Achievement system flaw
« on: May 16, 2013, 04:13:41 pm »
to come back to what clara skyborn said, as long as flayed gives us the horrible slowmo/laggs, those achivements are a pain in the arse to do.

11
Gameplay / Re: MAPS Balance Questions and Concerns v1.2
« on: May 02, 2013, 11:29:37 pm »
so yesterday we played a match in the labyrinth and cornelis got stuck at 1 point, i think he couldn't even turn.

here's a pic: http://i.imgur.com/uFJVN41.jpg

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Gameplay / Re: First/Third Person and FOV
« on: May 02, 2013, 11:11:05 pm »
really? a ca? really? (try pressing "p")

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Gameplay / Re: First/Third Person and FOV
« on: May 02, 2013, 11:07:07 pm »
^this and max FOV, i like to see all the things around me.

as for guns, i didn't notice any difference but as soon as the slider got there i turned it max so i'm used to it i guess.

14
The Lounge / Re: It Took A While But...
« on: May 01, 2013, 08:18:00 pm »
i knew it, just sayin.....

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