Guns Of Icarus Online
Info => News and Announcements => Release Notes => Topic started by: Inkjet on July 05, 2019, 12:26:12 pm
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(https://cdn.discordapp.com/attachments/403961856169082904/596737759670960147/colors_of_the_wind.png)
It's time for the Summer Update! We've just received a shipment of newly balloon-approved dyes and we're giving them to you. Make those balloons shine!
New:
- All costume and ship colors are now interchangeable! Can be purchased through the ship or costume menu.
- New Voice command pack from Steam user Ripsaw (free for everyone!).
- New profile pictures.
Changes:
- ‘Yellow’ paint renamed ‘Antique Bronze’
- ‘Jet Black’ paint renamed ‘Weathered Black’
- Ship paint icons replaced with costume colored dust icons.
- All dyes now renamed to “paint”.
- Activated fireworks.
- Magnate paint areas changed from balloons to sails.
- Gunner and Pilot tool order changed - Spyglass will be in last slot on right while off helm.
(https://cdn.discordapp.com/attachments/403961856169082904/596737788729229312/paintedmagnate.png)
Balance PvE:
- Increased repair and rebuild ability of AI airship tool.
Normal Difficulty:
- Reduced fire chance from boss ships.
- Reduced number of enemies from 3 to 2 per player ship.
Enemy AA towers:
- Reduced force attacks by 50%
- Removed fire chance.
- Increased turn arcs from 80 to 130.
- Lowered down arc from 80 to 20
- Lowered turn speed from 100 to 20
- Reduced ammo count to 4 from 6
- Increased range.
- Reduced rate of fire.
- Will now repair armor.
- Repairs gun faster.
Boss ships:
- Modified Hades with higher rate of fire.
- Modified Flamethrower with lower ammo count, higher rate of fire, and more chance of causing fires.
Physics:
- Removed ‘freefall’ from AI ships. They will now behave like player ships when balloons are destroyed.
Balance PvP:
Aten Lens Array [MK. S]:
- Passes through all targets in line, dealing damage to everything it passes through.
- Reduced charge time from 1.75 seconds to 1.
- Reduced speed modifier from -88% to -30% while firing.
- Reduced range to 800 from 1200
Roaring Tiger Heavy Detonator [Mk. S]:
- Arming delay reduced to 0.2 seconds from 1
- Jitter increase to 8 from 3
- Velocity increase to 125m/s from 80 (range remains 500)
- Fires a cluster of 8 detonators instead of 1
- Ammo reduced to 1 from 3
- Rate of fire increase to 2 from 1 to compensate for Extended Magazine.
- Reload time reduced to 4 from 10
- Side arcs reduced to 30 from 60
- Primary Damage: Flechette - 11 per projectile, from 60
- Secondary Damage: Explosive - 31 per projectile, from 80
- Secondary feature unchanged. Explodes twice when activated.
- Force removed.
Fixes:
- Adjusted material on Goldfish balloon for more consistent paint colour
- Fixed material error on Goldfish sails (paint and team colors)
- Fixed material error on Mobula square sails (paint and team colors)
- Optimized water on Scars of Lutessa (again).
Known bugs:
- Texture glitches on Goldfish, Galleon, Squid, and Magnate. Bear with us.
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Hotfix August 13th
New:
- British Female voicepack enabled - Free to all players! Get a little sassy with this new player-created voice command pack.
- 1v1 added to all 6 VIP Deathmatch maps. All the VIP without those pesky allies! Shares the same features as larger VIP matches. Fast respawns. VIP always spotted. 3 VIP on VIP kills for the win. Located in VIP Deathmatch, select 1v1 lobby size.
Balance PvE:
- World map Coin items:
- Militia renamed to ‘Basic Supplies’, effort gain increased to 50 (from 25)
- Conscripts removed
- Cadets removed
- Mercenaries renamed to ‘Upgraded Equipment’, effort gain increased to 600 (from 400)
- Specialists renamed to ‘ Advanced Gear’, cost reduced to 1000 (from 1200), effort gain increased to 1500 (from 1200)
- Marching Band removed.
- Fervent Syrum removed
- Great Leader cost lowered to 500 (from 3000), with +10% effort gain for 60 minutes (from +11% for 60 minutes)
- Intrinsic Inspiration cost lowered to 1000 (from 7500), with +20% effort gain for 60 minutes (from 20% for 90 minutes)
- Wooden Palisade renamed to ‘Spotting Tower’, cost lowered to 100 (from 200), amount increased to 15 (from 5)
- Cobbled Rampart renamed to ‘Defensive Wall’, cost lowered to 400 (from 500), amount increased to 70 (from 15)
- Masoned Bulwark renamed to ‘AA Tower’, cost lowered to 1000 (from 1200), amount increased to 150 (from 50)
- Armored Wall removed (cost was 3000, amount 170)
- Scout cost lowered to 50 (from 100)
- Cartographer cost lowered to 100 (from 200)
- Ground Recon cost lowered to 200 (from 400)
- Aerial Recon cost lowered to 500 (from 1000)
- Envoy cost lowered to 1200 (from 2400)
- Signal Specialist cost lowered to 3000 (from 6000)
- Government Support, Lab Coat Imposter, War Bonds, and Arsonist cost lowered to 1500 (from 3000)
- Test Subjects and Research Thief cost lowered to 2500 (from 5200)
- Ancient Discovery and Assassin cost lowered to 4000 (from 9000)
- Fundraiser and Muckraker cost lowered to 3500 (from 7500)
- Supply Convoy and Supply Pirate cost lowered to 5000 (from 9000)
- Effort Gains:
- Removed effort points for airplane kills (from 1 per plane, max of 30, was included in total kill count)
- Increased value of Airship kills to 12, max of 25 for 300 possible effort points (from 4, max of 20 for 80 points)
- The combination of removing planes and increasing airship kill limits will change the total kill count tally from 50 (20+30) to 25 (25+0).
- Increased value of Boss kills to 200 (from 100)
- Lowered completion time bonus to 50 (from 150)
Balance: Guns and Ammo:
- Lumberjack:
- Direct damage: 50 Flechette (from 50 Shatter)
- Burst damage: 250 Flechette (from 300)
- AOE: 6m (from 12)
- Roaring Tiger Heavy Detonator [Mk. S]:
- Range: 300m (from 500)
- Direct Damage: 13 Flechette (from 11) x7
- Ammo: 1, in a cluster of 7 (from cluster of 8)
- Explosion Interval: 0.1s (from 0.25s)
- Reload: 5s (from 4)
- Manticore Heavy Hwacha:
- AOE: 4.25 (from 5.5)
- Spread: 3 (from 4.25)
- Horizontal turn speed: 45 (from 60)
- Burst ammo:
- Spread: +50% additional spread. This will mainly effect hwacha and detonator. Artemis and other guns with no spread will not be effected.
Balance: Ships:
- Spire
- Turn velocity: 20°/s (from 12)
Fixes:
- Arashi Ravager boss hitboxes adjusted to better fit visual model.
- Alleron 1v1 Deathmatch removed.
- Jesters’ Parade 1v1 removed.
- Batcave at Blackcliff removed (again).
- Corrected a name typo on Frost White color.
- Temporarily set PvP Ashen Scuffle and Misty Mutiny night maps to non-public. Investigating solutions for dark monitor issues.