Lochnagar _______________ | Self damage _____ | Clip Size _____ | Rate of Fire _____ | Rotation Speed _____ | Jitter _____ |
Current Stats | 100% | -60% | 0% | -80% | -60% |
Option 1 (Revert) | 250 DMG | One Shot | 0% | -90% | -100% |
Option 2 (ZanC) | 100% | -50% | -50% | -80% | -60% |
Option 3 (Daft Loon) | 100% | -40% | -20% | -90% | -100% |
Option 2 (ZanC) | 100% | -50% | -50% | -80% | -60% |
Richard mentioned in Skype that the Lumberjack gets 3 powerful (balloon OHKO) shots. Considering that, we were discussing whether to up it to -60% RoF. From the numbers perspective, I'm inclined to agree. The DPS does look outrageous on paper (Lumberjack, Hades, L.Flak, L.Carro etc.), even when considering RoF loss from self-damage.
If -50% clip is too strong on lumber, then why not keep it at -60%?
Because I'm hoping to make it viable on the Hades, Light Flak and sometimes Light Carronade. -60% clip size kills it for those guns.
For the Lumberjack, I think 3 shots with about -50% RoF is fine. If you miss you need to wait ~2.5s to make the next shot (compared to ~1.2s now). The subsequent shots also won't matter as much if you land the first. Greased and Charged will still have the most optimal DPS (but longer arming range) due to Loch's self-damage.
Option 2 (ZanC) | 100% | -50% | -50% | -80% | -60% |
Option 2 (ZanC) | 100% | -50% | -50% | -80% | -60% |
Lochnagar _______________
Self damage _____
Clip Size _____
Rate of Fire _____
Rotation Speed _____
Jitter _____
Option 2 (ZanC)
100%
-50%
-50%
-80%
-60%