BURST AMMO _______________ | Damage _____ | Clip Size _____ | Rate of Fire _____ | Area of Effect Radius _____ |
Current Stats | 0% | 20% | -15% | +50% |
Proposed Stats Option 1 | 0% | 0% | -15% | +50% |
Proposed Stats Option 2 | 0% | 0% | -15% | +40% |
Personally, I vote for option 1... because we had no arguments over this.
BURST AMMO _______________ | Damage _____ | Clip Size _____ | Rate of Fire _____ | Area of Effect Radius _____ |
Proposed Stats Option 1 | 0% | 0% | -15% | +50% |
Proposed Stats Option 3 | 0% | 20% | -15% | +40% |
I like the idea of more ammo on burst, might make it 10% instead of 20%, and make AoE reduced to 40% might be a good nerf.
Changing the clip size to +10% would be 1 fewer shot on h.flak, hades, banshee, artemis, mortar and minotar, 2 fewer on hwacha, no change on lumberjack or l.flak
None of the proposed change.
Increased aoe is almost only interesting for shatter damage, which concerns mostly hwacha and artemis anyway. Removing the clipsize bonus makes it unattractive for all other weapons. Tweak the two mentioned guns instead.
I had the random thought of -10% velocity. Perhaps in combination with other changes. This would discourage exclusive Burst of long range guns.
So you can kill the (underused) Burst Hades, the (also underused but just as good) Burst Light Flak and Burst Lumberjack?
Please. Just admit it already. You have 0 problems the way Burst is with the exception of it's usage on Hwacha and Artemis.
BURST AMMO _______________ | Damage _____ | Clip Size _____ | Rate of Fire _____ | Area of Effect Radius _____ |
Proposed Stats Option 1 | 0% | 0% | -15% | +50% |