Guns Of Icarus Online

Info => Feedback and Suggestions => Topic started by: Daft Loon on February 06, 2016, 06:48:48 am

Title: Match progress indications
Post by: Daft Loon on February 06, 2016, 06:48:48 am
It would be nice to have some way to know if there is any point in joining a match in progress before doing so.
Showing the time the match has been running would help, possibly along with the total score ex (the game is 4-3 it shows 7)
Any other ideas without severe negative side-affects?
Title: Re: Match progress indications
Post by: Schwalbe on February 06, 2016, 08:33:26 am
Well... the idea is good.

There's only one possible problem, that is: the score being 4. There are 5 possible outcomes of such: 4-0, 3-1, 2-2, 1-3 and 4-0, to which I'd say that joining 4-0 match ain't worth it (which makes such indication worthless in 40% of cases). Some may argue about 3-1 and 1-3 matches too. ^^

I see the point of showing total score - to nullify picking winning sides for achieve grinding - but at the same time it partially nullifies the usefullness of such indication.

(Also, I witnessed few matches that lasted shorter than Slayer's Angel Of Death form start to finish, so... yeah)
Title: Re: Match progress indications
Post by: Solidusbucket on February 06, 2016, 09:00:30 am
I kind of see the concern.

I join mid match constantly. I hate being in the dark but i get the purpose.

There is no real way to impliment something that gives enough information but not too much.

Being able to see both loadouts is already a fair amount of info.
Title: Re: Match progress indications
Post by: Atruejedi on February 06, 2016, 09:23:35 am
This would be nice, especially with a "blind" scoreboard that indicates if the match is beginning or ending based on total kills but unknown as to who the killers/victims are. Yeah, like if it's a 2 on 2, it says the number of kills out of the total amount of possible kills. Something like 0/10, 3/10, etc... even if only 9 kills could ever actually happen. I absolutely loathe joining matches just to have them end in ONE minute because it's 4 to 4... or 4 to 0... instant-losses are especially annoying, but even instant-wins are stupid.
Title: Re: Match progress indications
Post by: Solidusbucket on February 06, 2016, 09:40:09 am
Yep. I agree with the joining only to have it end instantly thing.

Even knowing if it is 4/10 doesnt help much though.
Title: Re: Match progress indications
Post by: Atruejedi on February 06, 2016, 10:46:17 am
Even knowing if it is 4/10 doesnt help much though.

It doesn't tell you much... but it tells you something. Yes, it could be a sweep, 4-0, but I'd avoid those types of matches. I'd only join if it were, say, 1/10 or 2/10 :)

The problem is having ANY idea of who is winning or losing because:

1. People would avoid joining the losing team to avoid losing themselves
2. People would farm victories by joining the winning team

 :-\
Title: Re: Match progress indications
Post by: Huskarr on February 06, 2016, 12:57:17 pm
would it be unreasonable to just have the scores depicted as say 3-2, but not show which team is leading.
One could always have the higher score on the right side, no matter whether red or blue are leading
Title: Re: Match progress indications
Post by: Schwalbe on February 06, 2016, 03:01:25 pm
Most people, especially newcomers, won't get it at first I'm affraid.
Title: Re: Match progress indications
Post by: Huskarr on February 06, 2016, 03:11:44 pm
That might be true, but it is imo more useful than the number of kills in the complete match. And after 3 or 4 matches people should have grasped the system.
Title: Re: Match progress indications
Post by: Schwalbe on February 06, 2016, 03:48:56 pm
I see 20+ lvl engineers who have no clue that you can hit engines from below - on pyra for example - and you are telling me it will take only 3-4 matches? I'm sorry, that this game made me doubt, to say the least, such statements.

I for example had no fucking clue about compass until I played 700-something matches. Fuck me, right? I'm not implyiing that my stupidity means that everyone else is dumb, I'm just saying that some just don't notice things.
Title: Re: Match progress indications
Post by: Daft Loon on February 06, 2016, 04:49:54 pm
as far as displaying the current score blind

3
|
2

would work to avoid showing or implying which side is winning
Title: Re: Match progress indications
Post by: Huskarr on February 06, 2016, 05:07:16 pm
You're probably right Schwalbe. I tend to expect to much from people (this sounds way to arrogant).

Good idea Daft Loon.
Title: Re: Match progress indications
Post by: Hoja Lateralus on February 06, 2016, 10:55:10 pm
You could just make those achievements connected with winning matches and similar only work when you are in the match from the beginning (you don't mid-join). Then you could show the actual score without achievement grinding.

On the other hand though.... come on, there are so many easier ways to grind achievements. I mean, you get 4 people as pilots, start match and shazam - you can do whatever you want.