Guns Of Icarus Online

Info => Feedback and Suggestions => Topic started by: SixFootTurkey on April 19, 2013, 07:03:38 am

Title: Cut Throttle Option?
Post by: SixFootTurkey on April 19, 2013, 07:03:38 am
While I'm not very experienced at piloting, it seems that the option to cut your throttle would be a nice benefit.

(Side note, the space bar seems like it would be a great fit for that, but is a really weird default dismount key.)
Title: Re: Cut Throttle Option?
Post by: Coldcurse on April 19, 2013, 10:15:36 am
there is one, called the F key
Title: Re: Cut Throttle Option?
Post by: Keon on April 19, 2013, 10:37:34 am
Nope. That's not the cut throttle, Coldcurse.

I would like it, too.
Title: Re: Cut Throttle Option?
Post by: Machiavelliest on April 19, 2013, 10:41:42 am
Actually, I really, really would like for throttles not only to have up/down but each position mapped to a key.  That is +4/-4/Idle, or nine keys.  This would make using a throttle quadrant actually possible for the game, as well as make it so I can immediately set proper throttle without worrying how lag affects how many times I hit F or R.
Title: Re: Cut Throttle Option?
Post by: RearAdmiralZill on April 19, 2013, 10:43:06 am
Can't say I'd ever use it. I adjust my throttle way too much to warrant a key for each one.

To each their own though.
Title: Re: Cut Throttle Option?
Post by: HamsterIV on April 19, 2013, 01:59:20 pm
I can see new pilots loosing track of what position the throttle is set at. I did that quite a bit when I was new. But even if it were added you really need to add a bit of counter thrust to come to a stop quickly. I think it would be nicer to have some sort of hud indicator for whoever is on the helm of the current throttle setting.

The only thing I can think of where a snap throttle to 0 option would be helpful is making sudden turns from full speed. Even then good pilots tend to put it in reverse to kill a little speed before zeroing out the throttle to make the turn.
Title: Re: Cut Throttle Option?
Post by: Pickle on April 19, 2013, 05:09:18 pm
Add an optional representation of the chadburn on the UI, just to repeat the position of the indicator.  That would help if you're pivoting the view in OTS mode and lose track of where you've currently got the throttle set to.  It would help the new pilots, but I'm not sure that experienced pilots would need it as you should be able to tell by the change in engine note as you put it through Dead Slow and into Stop.

But Machiavelliest has a point about throttle quadrants - it would open up controller options.
Title: Re: Cut Throttle Option?
Post by: Machiavelliest on April 19, 2013, 08:31:50 pm
Well, think of it this way too:  If you are at all unsure where your throttle is set, just press the corresponding key to set it where you want it?  "Sht, is my throttle at zero or foreward/reverse one?"  <press idle key> Solved.  It takes the guesswork and continual visual referencing out of the equation, which is realistic as to how pilots in the real world operate their throttles, and to how the mechanism is represented in game.  We don't look at the things, and the GoI throttle quadrant is pretty conducive to muscle memory operation.
Title: Re: Cut Throttle Option?
Post by: RaptorSystems on April 25, 2013, 03:13:54 am
At the moment, you can hear it every time it changes.

Personally I'm ok with it as it is, personally I'm able to know where my speed is at most of the time. However I agree that controls are clunky, caught myself being finger tied holding w+a and tapiing f+r
Title: Re: Cut Throttle Option?
Post by: Coldcurse on April 26, 2013, 03:31:15 am
its a skill based game, piloting also requires skill.

having a cut throttle key is as important as an autofire keybinding for a gunner while they can use the left mouse button.
its not usefull.
Title: Re: Cut Throttle Option?
Post by: Machiavelliest on April 26, 2013, 10:33:12 am
its a skill based game, piloting also requires skill.

having a cut throttle key is as important as an autofire keybinding for a gunner while they can use the left mouse button.
its not usefull.
Those two are not the same at all.  Especially since just clicking F or R continually does the opposite of cut the throttle.
Title: Re: Cut Throttle Option?
Post by: MasX on April 26, 2013, 10:45:38 am
While I'm not very experienced at piloting, it seems that the option to cut your throttle would be a nice benefit.

(Side note, the space bar seems like it would be a great fit for that, but is a really weird default dismount key.)

That would be helpful special for the squid
Cutting the throttle  and then drifting around ur enemy
Instead of pounding out your downshift key
Title: Re: Cut Throttle Option?
Post by: Pickle on April 26, 2013, 10:58:52 am
Instead of pounding out your downshift key

Three clicks.  Let's not get carried away.

And in any case, it's not a throttle so it doesn't need to act like one.
Title: Re: Cut Throttle Option?
Post by: MasX on April 26, 2013, 12:38:44 pm
1 is better  then 3  and if it's not a throttle then what is it
Title: Re: Cut Throttle Option?
Post by: Pickle on April 26, 2013, 01:29:25 pm
1 is better  then 3  and if it's not a throttle then what is it

It's a chadburn or engine order telegraph.

Even if it was something similar to the accelerator pedal/lever in a car, it still wouldn't be a throttle.  You can look up the definition of throttle to see why.  Basically, if an engine is liquid fuelled the throttle is the physical valve that controls the fuel but not extending to anything connected to or controlling that valve.  If it's a steam engine it would be the regulator.

All very pedantically geeky.. but I like the fact it's a chadburn.  And it's prototypical that you should pass the indicator through all intervening quadrants as you set your chosen speed.  I'd like it even better if it rung the bells on the way through..
Title: Re: Cut Throttle Option?
Post by: MasX on April 26, 2013, 02:03:43 pm
Yea.... Kill switch or what ever term u wanna use would still be helpful to me
It's a game doesn't have have to be true to life
Title: Re: Cut Throttle Option?
Post by: Pickle on April 26, 2013, 03:23:00 pm
It's a game doesn't have have to be true to life

But it should be aesthetically pleasing.
Title: Re: Cut Throttle Option?
Post by: Machiavelliest on April 27, 2013, 04:17:05 am
I would disagree that it is functionally an EOT.  While looking like one, there are are no engineers who manipulate the actual engines, thus it grants direct control over the engine, despite being made to look like a traditional EOT.  Additionally, turning in Guns is done by differential thrust, without reference to the throttle/EOT we're discussing, meaning that the capstan is also a throttle, of sorts.  There are no engineer intermediaries for engine settings, thus it is a throttle as it directly controls the engine output and direction of turn, via fuel/air mixture to the engines and drive shaft gears, presumably.

And it's only four clicks to idle if you always fly full forward or full aft throttle.  Again, mapping out the throttle positions to specific buttons/commands would be very helpful in making the game friendly with gaming devices.
Title: Re: Cut Throttle Option?
Post by: Pickle on April 27, 2013, 05:30:56 am
It's still not a throttle (http://en.wikipedia.org/wiki/Throttle), other than in the common misuse of the term.  And it's not a capstan (http://en.wikipedia.org/wiki/Capstan_(nautical)) either.

The EOT and the ship's wheel must have a complex simulated linkage.  I'm not certain if the turning engine speeds are completely over-ruled by the ship's wheel linkage, or if the turning engines are limited to a range of settings either side of the EOT setting.  With the EOT at Full Ahead, does turning the ship's wheel hard to Port cause the Port steering engine to go into Full Astern, or is it limited to staying within a certain number of stops of the EOT setting?  If it is a limited range and it's 3 stops or less it should be possible to test this in Sandbox.
Title: Re: Cut Throttle Option?
Post by: -Muse- Cullen on April 27, 2013, 02:08:19 pm
There's a gauge on the helm, so I don't think another UI should be included- that's just part of the game. The only reason I would want a separate key per speed, or a cut throttle key, is because the delay (lag or otherwise) in a match sometimes messes me up. But even then, I just press F a whole lot of times, and then work up from there. I can usually do it quick enough so it doesn't really impact the ship to a point of ruin. Otherwise, I just look at the gauge and listen to the sound cues.
Title: Re: Cut Throttle Option?
Post by: RaptorSystems on April 27, 2013, 08:43:50 pm
its a skill based game, piloting also requires skill.

having a cut throttle key is as important as an autofire keybinding for a gunner while they can use the left mouse button.
its not usefull.

There is an autofire button: left click. :P

And it's only four clicks to idle if you always fly full forward or full aft throttle.

I've also been wondering about using macros to have specific sequences executed. For example I might write a macro to 180 power turn and use shift+p as my shortcut.  However I imagine people would consider this cheating.
Title: Re: Cut Throttle Option?
Post by: Helmic on April 28, 2013, 11:12:09 am
It wouldn't hurt to have the option, despite how much people want to imply that they're awesome because they don't need it themselves.  It's not like they have to be bound by default, just allow people to bind the positions to keys if they wish.  Certainly makes it easier to play the game with unorthodox controllers.
Title: Re: Cut Throttle Option?
Post by: Machiavelliest on April 29, 2013, 03:14:03 am
Thank you, Helmic
Title: Re: Cut Throttle Option?
Post by: Supimpa on April 30, 2013, 01:21:35 pm
A cut-throtle keybind could come in handy in some (rare?) occasions, for example: On a squid, it takes a lot of throtle fine adjustments to keep both back and side guns firing on the target at the same time, specially when the target is moving. The fact that you're looking back all the time (thus not seeing the throtle hud) makes it specially harder to acknowledge your current throtle status.

As long as it's not faster than setting the throtle to idle manually, it would be a good addition.